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VC Design Question

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When making the yokes and the rudder pedals in a VC, how do they get tagged and or animated? Any help would be great. I have figured out the guages and all, now this is my only obstacle.

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I have the Make SDK release info. The file is an FSDS file. So I thought it would only pertain to GMAX mdl's. Thanks! Anywhere else?

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You just need to animate them as if they were rudders, elevators, etc. I know it sounds a bit weird, but if you think about it from an animation point of view there's no difference.Have funFinn

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as Finn says, in FSDS, you need to tag the rudder pedals as "rudder". Now to animate the yoke, so that it moves with the elevator and aileron movements, you'd need SDLEdit to make the multiple animations needed.

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