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BGL graphics interpreter

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Hello,in the FS2000 Scenery SDK is written, that I can include BGL CODE also in a FS2002 module.I only have to call the BGL graphics interpreter. But how does that work?Thank you for your help.Greetings,Marcel

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Hello,this is what I really hate of Microsoft: They write in their SDKs a few things but do not explanin how they work.Is there any programmer with whom I can cooperate by finding out how it works? There must be any other programmers whitch are interesed in this hint and in some others...I already tried a lot ...Greetings,Marcel Burr

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