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naming convention for animated parts

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Hello,I'm trying to build my models in Gmax with moving parts (ailerons, nose wheel, etc. - the usual stuff). Along the way, I've managed to pick up a few object names that I must use.Is there a "master" list or other such reference for all the animate-able parts and their required part names?thanks-elliot

I believe the information is available in the SDK....

Aaaah Yesss,Thank you!and Thank you!-Elliot

Elliot - this post had me laughing - I can just imagine that "aaaahh yessss!" like I've done many times when the answer has been staring at me all the time and I can't see it..:)>Aaaah Yesss, >>Thank you! >and >Thank you! >>-Elliot Felix/FFDSPegasus Aviation Design

I was pretty sure I had at least looked into the sdk early on, but never saw any list or tables of part names, etc. Apparently I was looking at something else!Anyways, now the fun is beginning!Thanks again everyone.-Elliot

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