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Hey Clidey.Looking very sharp! Here are some observations:- The base texture (white with all panels drawin in grey lines) seems to be too strong. Try and tune down the gray a bit, although it might look fine once a livery is applied. Hard to tell right now. They could also benefit from a higher resolution, they seem too jagged at the moment.- The pedestal textures in the VC seem to be stretched longitudinally.Everything else looks very good to me. The shape of the windows is very nice, and the flight engineer/navigator station texture looks real good. Great job!

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Hi Fabio,Thanks for your comments! :-)But here some remarks:- The base texture is not a final version - maked only for positioning, but I think the resolution is enough: 1024 x 1024 ;-)- The passenger-windows are full 3D, not a texture. So you can see through on the fuselage in side-view.- Some part of VC textures are not arranged yet - as you see on the pedestal area...- ...and the animation is missing at this moment... :-(Regards,Tibi

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