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Using 3ds max for FS

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Hi,I would like to use 3ds max 6 in order to create aircraft/scenery objects for FS2004.How do I do this?(I have the FS2002Pro included gmax plugin if that's what it needs)Another question:How(if it's possible) can I import into 3ds max my FSDS2 models I have made? I tried using the CVA convertor v1.0 and it converted my fsc file to dxf, but when I tried to import the dxf in 3ds max it claimed the file is corrupt or dosen't contain any data(although it does). Any Ideas?

I am also doing the same. It works fine for me!

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