January 27, 200521 yr Hi all That is the easiest and best way to go about getting the uvw mapping the right size so it is the size of the part you are texturing. Cheers Rhys
January 28, 200521 yr Well, there are 2 ways (that I know of):1. Eyeball it2. Check here: http://www.simviation.com/gryphon/tutorials/gMax_00.htm
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