Sign in to follow this  
Guest Alexander_EFG

Creating polys from selected vertices in GMax?

Recommended Posts

Hi allIn FSDS, you could select a bunch of verts, then press control-P, and you would have a new poly in your object. How do you do this in GMAX? I've tried the "create" feature in the poly subobject, but it seems to create a new object.Thanks in advance!

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

here's what i do... use a line, and the Snap tool to make a NEW object.to create a poly on an existing object... use CREATE POLYGON with object selected and in EPOLY mode, and the snap tool. Click on each VERT in a COUNTERCLOCKWISE direction until your new POLY is created.as far as i have ever known, grouping verts will not work. (unless your capping a planer hole)later,joe

Share this post


Link to post
Share on other sites

Well, that's FSDS. GMAX doesn't work that way. The simplest way to create a poly in GMAX without needing to weld and stuff.1) Switch to polygon mode and click create.2) Vertices that are not hidden become visible.3) Click on the starting vertex. A line for the new poly becomes visible. Click on the next vertex. The next line is added. Double click on the third vertex to finish creating the poly.Note: Keep in mind that you should, for the best results, keep your polygon as a tri-gon (three vertices per polygon).This way you won't have to snap your newly created poly to any other points and you won't have any duplicated vertices.Note 2: Sometimes the face of the poly gets inverted. Simply flip the polygon in the right direction.I hope this was helpfull!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this