December 19, 200520 yr One last question!Back when I was using FSDS2 and wanted reflective textures, all I got was transparent textures. Now when I want transparent textures, all I get is reflective textures!I am trying to create some transparent railings. I have created a DXT3 file and the alpha is black where I want tranparency and white where the railings are located.Since I also have a light texture, which settings should I use for the texture in FSDS3. "R" and "L", "A" and "L", or "R" and "A" and "L"? What setting for the Alpha? I am using 255.Do I need to use some special settings for the texture?Thanks,Phil
December 20, 200520 yr The FSDS Guru's and beta testers hang out here...http://www.aerodynamika.com/cgi-bin/yabb/YaBB.cgiTry posting your request there.CheersShad
December 20, 200520 yr Shad,Thanks. I think you are right - that this is strictly a FSDS3 issue. I tried using a FS2004 texture that I know is transparent and it also displayed a reflective background where it should have been transparent.Phil
December 20, 200520 yr Thanks for the plug, but also remember, several of the FSDS3 beta testers and "gurus" hang around here, as well.... This is a regular "stop" ...
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