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FSDS3 and Transparent Textures

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One last question!Back when I was using FSDS2 and wanted reflective textures, all I got was transparent textures. Now when I want transparent textures, all I get is reflective textures!I am trying to create some transparent railings. I have created a DXT3 file and the alpha is black where I want tranparency and white where the railings are located.Since I also have a light texture, which settings should I use for the texture in FSDS3. "R" and "L", "A" and "L", or "R" and "A" and "L"? What setting for the Alpha? I am using 255.Do I need to use some special settings for the texture?Thanks,Phil

Shad,Thanks. I think you are right - that this is strictly a FSDS3 issue. I tried using a FS2004 texture that I know is transparent and it also displayed a reflective background where it should have been transparent.Phil

Thanks for the plug, but also remember, several of the FSDS3 beta testers and "gurus" hang around here, as well.... This is a regular "stop" ...

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