January 4, 200620 yr Hi,I wonder if there is a way to shorten the landing distance of an aircraft. Maybe by tweaking the air.cfg file (or more) by AI aircraft so that they can land everywhere . Running FS2002.Thanks. Jos
January 5, 200620 yr yes, but it would change other things about the aircraft as well. one way would be to alter the stall or flaps down stall speed. slower=shorter. a less drastic method to your aircrafts envelope, would be to set your parking bakes before you land...in reality a couple of landings and you would need to replace the brakes, but virtual brakes paid for with virtual money doesn't sound that bad :)aircraft.cfg[Reference Speeds]flaps_up_stall_speed = 142.0 full_flaps_stall_speed = 113.0 note aircraft.cfg overrides the airfile, so you can really screw up the planes aerodynamiccs if you are so inclind. landing is governed by momentum; weight,speed, and the friction of your breaks. lose the weight and stall speed and you could land a 747 in the backyard like a hot air ballon.
January 6, 200620 yr >yes, but it would change other things about the aircraft as>well. >one way would be to alter the stall or flaps down stall speed.>slower=shorter. a less drastic method to your aircrafts>envelope, would be to set your parking bakes before you>aircraft.cfg>>[Reference Speeds]>flaps_up_stall_speed = 142.0 >full_flaps_stall_speed = 113.0 >note aircraft.cfg overrides the airfile, so you can really>screw up the planes aerodynamiccs if you are so inclind. However, those two [reference speeds] have no effect unless FSEdit is used to really mess up the aerodynamics. If full flaps stall speed needs to be lower: lift_scalar=1.00 could be increased in a [flaps..] block.[brakes]toe_brakes_scale=0.89 Increase the above line to increase braking. RAF
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