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Guest Ron Freimuth

Short landing

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Hi,I wonder if there is a way to shorten the landing distance of an aircraft. Maybe by tweaking the air.cfg file (or more) by AI aircraft so that they can land everywhere . Running FS2002.Thanks. Jos

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yes, but it would change other things about the aircraft as well. one way would be to alter the stall or flaps down stall speed. slower=shorter. a less drastic method to your aircrafts envelope, would be to set your parking bakes before you land...in reality a couple of landings and you would need to replace the brakes, but virtual brakes paid for with virtual money doesn't sound that bad :)aircraft.cfg[Reference Speeds]flaps_up_stall_speed = 142.0 full_flaps_stall_speed = 113.0 note aircraft.cfg overrides the airfile, so you can really screw up the planes aerodynamiccs if you are so inclind. landing is governed by momentum; weight,speed, and the friction of your breaks. lose the weight and stall speed and you could land a 747 in the backyard like a hot air ballon.

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>yes, but it would change other things about the aircraft as>well. >one way would be to alter the stall or flaps down stall speed.>slower=shorter. a less drastic method to your aircrafts>envelope, would be to set your parking bakes before you>aircraft.cfg>>[Reference Speeds]>flaps_up_stall_speed = 142.0 >full_flaps_stall_speed = 113.0 >note aircraft.cfg overrides the airfile, so you can really>screw up the planes aerodynamiccs if you are so inclind. However, those two [reference speeds] have no effect unless FSEdit is used to really mess up the aerodynamics. If full flaps stall speed needs to be lower: lift_scalar=1.00 could be increased in a [flaps..] block.[brakes]toe_brakes_scale=0.89 Increase the above line to increase braking. RAF

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