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VC gauges and texture mapping

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Greetings, all.On a particular aircraft I am atempting to make a retrofit for a Reality-XP avionics suite. So far I have all gauges installed, working beautifully and right where i want them to be -- minus one exception . . .I know for a fact this has been discussed in detail, but when i do a search for "VC textures" I get far too many results to go through, and searching on the internet itself returns a bunch of forums for some race car game :-PThus my question is this:How do I get a gauge to appear on TOP of the texture (I know it IS possible -- I forgot where I read it was, but it is). basically the gauge that was there before apparently had "invisible" dials or something, as the edge of the gauge is part of the texture itself. One option I considered is shrinking the add-on gauge to fit in the window, but I am planning to release the CFG files for this retrofit, and thus quality is very important here . . . And let's not forget that shrinking a gauge of that size would make it drastcially small and unreadable.Any ideas?

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