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FsRegen 0.27a : Repair ground shadows - texture flicker

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Hi all.As promised, fsregen will now make the shadows look right.Use polygons on the ground to add taxilines, skidmarks, illuminated spots grass or anything else you like.Make sure all points have a height of 0 (in gmax). Then click on "Ground Polys" and the resulting scenery will display correctly with shadows falling on top.No need to use the ZBIAS_ prefix in the material editor; it will be done for you.The method I followed dependent on the number of polys on the ground, improves frame rates too.There is more optimization that can be done, but the new X-plane is out... :-)Hope you enjoy it.Thanks to Derek and Arno for talking about it...Georgehttp://www.nhreas.com/images/shadows.jpg

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You da man, George!I'll play with your new version as soon as I can...btw - someone needs to pressure wash that runway in the above picture - get rid of all that green gunk!Derek

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:-)It's the giant shoe box that worries me Derek, has no opening too...Cheers

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