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GMAX and Exclude Areas

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There are so many talented designers in this forum. I have read over 17 pages of posts and before I jump into the scenery design world, I have a quick question. I have read about using Airport 2.6's "excludes" to remove default objects. If I want to use GMAX to build my buildings, do I need to run Airport 2.6's "excludes" to get rid of the default objects and then import the GMAX objects I built? In other words, can GMAX also remove the default objects in FS2002?Thanks, all ...Jay

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no gmax cant do it. but airport makes it simple. heres how i do iti make my exclude area in airport and save it to its own folder and enable in the scenery lib. then go crazy with maxodog

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Perfect - thank you!I thought that we could only use one tool so this is good news that we can use multiple tools to accomplish different tasks, and that they won't step on each other.Jay

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