August 22, 200223 yr Without the gracious help of several of you, I wouldn't be at the stage I'm at now, and that's putting the GMax model into FS2002. For that, I thank you. I have successfully imported the bare, non-textured model into FS2002 and it appears in the right position. However, when I follow the instructions to apply the texture using the ImageTool and creating MipMaps in DXT1 format, it never appears on the building itself in FS2002.Am I missing a critical step in this process?Thanks, all.Jay
August 22, 200223 yr Hi everybody - I just figured out what I did wrong. When I ran the texture file through the ImageTool program, I named the output files differently from the files I used in GMax. Stupid me.Jay
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