Sign in to follow this  
Guest

Standard Library Macros.

Recommended Posts

I have called 3 standard library macros from FS Vehicle library: air_mule , air_plow and fuel_truck into my scenery. They all show up and are in places where I placed them, but two macros loose their textures when viewed from the distance. The first macro though is fine wheather observed from far or up close. Mip mapping is off.Any idea.Ted

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Just to add some info to the above post: after some more test I noticed that textures apparently reapeared when they were viewed from still grater distance. That is there is "dead" zone where they simply vanish. (?)Ted

Share this post


Link to post
Share on other sites

Out of 5 recent posts none was replied by anybody else but myself. Some of them were not even looked at. Oh well, I guess is just my luck. But this one IS really kind of important for my current work, so I would like to post it again. Please look at the problem above and try to help.Ted

Share this post


Link to post
Share on other sites

Ted, it's not that i don't want to help you. I played around with those macros in FS2000, only to realise that the texturing doesn't work somehow. I suspect these macros are just really old and have their problems...If nobody replies, chances are noone knows the answer.Cheers, Christian

Share this post


Link to post
Share on other sites

Thanks Christian and Bob for replies. That really might be the case, there is a problem because they are old macros. I think I build quick model in gMax and apply the textures. Then I wont need the macros. Ted

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this