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Scenery Question

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Hello Everyone,Quick question. I hope! I am using FSSC to create a scenery on Beluga Lake in Homer. I laid down a custom concrete ground texture, and the shrubs and small trees that surround the shore of the lake show through the texture. I have surrounded the texture with a flat area, and a surface area and they still show through. I replaced the custom texture with a default poly, same problem. I can't seem to figure out what I'm missing! Any ideas would be very much appreciated.Thanks in advance :-)

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CapHavoc helped me get it figured out :-) Thanks

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