December 21, 200322 yr Hey, Right I've done this air-bridge - is this a good poly-count for the detail shown - I'm the sort of person who thinks "No Limit on Poly's" but I have really restricted myself this time...to 200 Poly's..what do you guys think? http://forums.avsim.net/user_files/53825.jpg ______________________________[bR]Matthew Murray,Boeing 737NG Captain.[bR]
December 22, 200322 yr yep that's pretty good. If I remember correctly the EGKK2004 gates started at around 1600 and we managed to get them down to 800 without compromising on the detail too much. The other advice I would give is:make sure all hidden polys are deleted, and also those on any objects that are very low to the ground that nobody will be able to get under anyway. if the gate can be exported all as one part (rather than having several exports with different density settings) then I would recommend building it as a library macro object, so FS only has to load the full geometry once, and then just copying that to other co-ordinates.OlzOSS Lead Scenery Designer/Graphics Department3D Artist
December 23, 200322 yr Hello, Thanks. How would I build it as a library macro? Many Thanks... ______________________________[bR]Matthew Murray,Boeing 737NG Captain.[bR]
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