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Guest RollerBall

Making the New SDK Work

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Guest RollerBall

OK folks, this code compiles and works although I've deleted some repetitive bits where indicated to save space. It's an imaginary airport in the sea on an elevated 'island' off Houston.<?xml version="1.0"?> ***** Further TaxiwayPoints deleted ***** ***** Further TaxiwayParkings deleted ***** ***** Further TaxiwayPaths deleted ***** ***** Further TaxiNames deleted ***** Some things to note.When you add taxiway points and parkings, unless you connect them all up with taxiway paths, FS9 will not start (crashes to d/top while opening). Also, unless you allocate taxi names (which can be null ie "") AI aircraft cannot taxi and will disappear at engine start. Also, without taxi names you don't get your pink taxi line on the taxiway surface. This means your aiport MUST be complete to work. You can't test out WIP.In taxiwaypath type runway, priority and drawsurface elements are not accepted by the compiler.It's when you create taxi names that FS9 'stitches' the altitudes together ie joins the airport elevation to the surrounding terrain. That's when you get sloping water if the taxiway or runway is next to and above sea level eg at MeigsAlso notice form of pushBack for parking spots and HOLD_SHORT for taxiway points.I seem to remember that runway pattern altitude can't be in feet, but I may be wrong there. However, ILS ranges can't be in nautical miles as suggested in the SDK.That's it for now. Only simple I know, but it might be of some help.Roger

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