January 27, 200422 yr Hi all you sufferers,Looking thru the sdk I see hex like in AttachPointName= "hex stuff".Where can I find a table that connects them to an object name that is meaningful. I suspect the hex is littelendin but not sure. Its not ASCII values?Next I see TextureIndexwhaever="some byte value 0 - 255". Where can I find a table of what these values mean? I can understand size, angles, coordinates but thes values have me at a loss. I want to build a peaked roof house inside a generic building but have no idea of the name strings and texture indexes.Finally a simple one. FS2004 help says to get to the scenery file library use setings/library. I see no such choice under options/settings. How do I get there or doesn't it exist until I put something in it?Larry Costa:-(
Create an account or sign in to comment