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Guidence needed to optimise my first scenery

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I have just created my first small airport with FSSC and it looks great.However I have perhaps gotten carried away with the amount of objects I have used and even though I have reduced visability distances as far as I dare frame rates suck. Many of the objects I have placed are repeats ( Hedges / Static Caravans in park/ lamposts etc) And I understand it would be better if these were compiled as library objects.I have read a tutorial on converting Gmax objects into libraries but I only have the API macros. How can I create my own library starting with just a collection of API macros???I have been obsessed with this new hobby of scenery design for weeks now and have hardly found time to sleep. Either I'm way more stupid than I thought or it's all far more complicated than I imagined.I expect a combination of both.anywayz thanks for all the help I've recieved already just from trawling these forums.

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