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Cliff textures

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Hi.Does anyone know how FS decides which flavour of rock to use for cliffs? It would be nice to be able to influence it but I suspect it's preset for each landclass type.Cheers,Jim Keir.

Hi Jim!As far as I know from SDK, which texture should used by autogen are based upon region of the world and special BMPs which tells FS which texture should be used depending on the adjacent texture, maybe from other landclass value. Also there is a steppness of hill which determines whether rocks should show or not. The stepness is also dependant on landclass value, like if the value is city or forest.So unfortunatelly I think there is no method that would be at least 80% accurate.Best regards,Goran BrumenFS Slovenija 2002 teamhttp://slovenia.avsim.net

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