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Guest Firestriker

texture problem

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I am trying to make a scenery object for fs2004. I can create the object in g-max and texture map it. But no matter what I do the texture wont show in the game. My object is gray. this tells me that the mapping took but it just isnt showing. Any help here would be greatly apreciated.

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What format are your textures in? 8, Extended 16, 24 or 32 bit? FS does not support 24 bit bitmap files for scenery/aircraft. gMax supports 8, 24 and 32 bit image files, so 8 bit is the best to start with.Where did you place the texture files? Commonly during the building process it is best to keep your textures in the C:gmaxMaps directory then make copies to the texture sub-directory of the sim (in the proper format) like your scene would be in ..Addon Sceneryscenery and the textures would be in ..Addon ScenerytexturesLou

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