Sign in to follow this  
Guest pks1414


Recommended Posts

I have been messing around creating some textures for runways and taxiways for a small airfield. I have used FSSC to create the various elements, however what I cannot get my head around isthe followingIf I create say a shale taxiway, the centre part of the bitmap is the shale and the outer edges are the grass as I want it to blend in. When I assign the texture to the runway I don't get the 'shale' part running up the centre end the grass running the length of the taxiway I get segments of the shale then the grass, then shale and so on.The .bmp is created in photoshop and I usually make it into a 256x256 image.I thought it was me then I tried one off a commercially available piece of software and the same thing happenedAnyone got an Idea what I am doing wrong

Share this post

Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this