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Trouble applying reflective textures on buildings

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I tried created buildings with Gmax but whenever I apply alpha textures to the buildings I can see through my buildings and they aren't reflective. I'm trying to create a building with reflective gold windows in Gmax. I created an alpha channel using PS 6 with a medium gray for the reflective parts but those reflective parts turn out to be transparent instead. I also use Dxtbmp to convert my textures to DX3 format.

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