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Guest anthonye

EZ-Scenery

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Guest anthonye

>Hi again Anthony,>>If you have

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Guest jimkeir

Hi,IIRC those objects used some slightly unusual BGL opcodes, to place real lights. They caused LWMViewer2 to crash too, until I added some code to deal with them. My guess would be that EZ-Scenery doesn't support the lighting opcodes and once it's "lost it's thread" in the BGL code, it can't get back on track.Just a thought, I've not tried it for myself.Cheers,Jim

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Guest Scot123

Thanks Dennis,Perhaps I should drop Bill an Email.Regards,Acot

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Guest Scot123

Anthony,Thanks again. Two confirmations would not normally constitute a rule, however, in this case I feel it likely to be sufficient and indicate the problems are general to all who are using EZ-Scenery.My experience up till now has been mainly through using Lago

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Guest Scot123

Hi Jim,Just noticed your post and thanks for the input.Really does look like issues that require to be looked at by Bill

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Guest anthonye

>Anthony,>>This is only my guess, but now EZ-Scenery has a discussion>forum hosted by BirdsEyeView, I think you will find many of>the FSE object designers and users will start popping in and>hopefully, if Abacus respond to any genuine problems,>EZ-Scenery will really start to motor.Thanks for the info, I have also registered at the BirdsEyeViewforum.Anthony UK

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