January 3, 200620 yr Gmax/FS Look-AT link constraint failure.I have been attempting to create the effect of a paddle wheel driven by a crank and driver rod, a bit similar to a crank shaft and piston rod. I use an offset object linked to the wheel to simulate the crank. That object is then used via the animate/constraint/look-at feature in Gmax to point to a distant point so that it faces that point as the wheel rotates. It all works beautifully in Gmax but does not export correctly to the FS model. In the FS model the object simply acts like a linked object, rotating with the wheel but failing to face the look-at point.Must be an FS limitation.Jim Jones
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