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Speeding up the display of scenery?

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I found the following statement on a mailing list and would like to have your comments on this. My idea is that he is busy killing FSX features by using this old code, thus the "improvement" in fps???"I actually found that using the older format speeds up your system rather than slowing it down! For example: using the default FS library objects such as trucks and antennas via XML versus using the same objects via SCASM. I have found by using the library objects via SCASM speeded up the display of the scenery, eliminating hiccups on final approach to an airport."RegardsJohan

Hi Joan,Humm! Many years ago I used, say, ONE bit to signal a condition in the flow of a programme. Now I use (am forced to use) extremely long sequences of bits to signal the same condition. But (a great but) we have now incridble powerful machines.(end of a comment from a 55 year old man)Hi again,Sorry for the comment above. I do not know exactly the context of the experience you refer to, but I think there is no problem in calling objects using SCASM code. Kind Regards, Luis

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