Sign in to follow this  
Guest tcable

Texture mapping in GMAX

Recommended Posts

I'm using 1.2, and I can get a texture on my object, however, if I try to UVW unwrap, I cannot manipulate the texture- I cannot rotate it, select the plane that I wish to manipulate or anything!Ideally to me, I'd be able to appy a texture to each plane individually as typically they are each a different texture. Right now I'm playing with a dummy box that means nothing so I have 5 sides to map to. I want to apply this to my PVD scenery, but I need to crawl first. :)I just tried to manipluate my texture and in the Edit UVW's screen, it shows unaltered excpet for my selection to map to the object (at least I can do that!) However the slection appears to be a mitrror image of what I actually see- I select the top part of the texture, and I get the bottom half showing in my perspective view as seen in the screenshot below. I am so confused now... Help!!Tim

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this