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Absolute and relative elevations

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  • Commercial Member

Is there a way to tell resampler to create a mesh that will be relative to the default mesh? (as opposed to MSL, where elevation 0 is at sea level) That is, elevation 0 will leave default mesh unchanged, and elevation 100 will be 100 m higher than default... Is that possible?Thanks,Misho

P3D SpacePort Team

I wish it was possible. That would solve a lot of extra work. Wouldn't it? I'm not an expert in these matters, but I think the answer to your question is NO. I don't think resampler refers to the default mesh while creating a new one.Keith

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