April 6, 200224 yr Greetings All. I've been away from FlyII for a few months and decided to revisit it. Anyway, I recently upgraded my old GeForce2 GTS 32MB video card for an ASUS GeForce3 Ti200 card. I'm running Nvidia's current 28.32 Windows 98 drivers on the Ti200. My problem: Whenever I select High Detail Textures on the graphics options screen, FLYII chugs for a few seconds on loading and I get the following error dialog: "DirectX8 3D Driver Error - DrawIndexedPrimitive SVertex failed". Has anyone encountered this before? Could this be an NVidia driver issue? I've never used High Detail Textures before, so maybe I have a configuration problem. Turning it off eliminates the error. Here's my render.ini:[Graphics]mipLevelCount=8vertexIndexFormat=0premultiplyColorAndAlpha=0allowAutoMipMapping=1directTextureFlag=0[Textures]maxTextures32=1maxTextures64=16maxTextures64_565=16maxTextures128=82maxTextures128_565=999maxTextures256=40maxTextures256_565=42maxTextures512=8maxTextures512_565=0maxTextures1024=1mipMapFlag=896[NonAGP]maxTextures256_565=0[AGP]maxTextures256_565=0Any help is greatly appreciated, and thanks!
April 6, 200224 yr I think the problem is that you are trying to use High Detail on a 32 MB card.Another thing you can try is to lose the 999. Download one of the render.ini calculators from the library.http://www.thesalters.org/images/Avsim_sig_KS.jpg
April 6, 200224 yr Thanks Ken, for the suggestion about changing the 999. BTW, the Ti200 card is a 64 Meg card. Nothing I've tweaked in the render.ini has had an effect so far. May try switching to a different release of the video driver.Rich
April 6, 200224 yr FYI, this problem is being looked at by the beta team...http://www.thesalters.org/images/Avsim_sig_KS.jpg
April 6, 200224 yr As far as I remember I solved that problem by increasing the AGP aperture size in the BIOS. You can try increasing or decreasing that and see if it works.Take careMike
April 7, 200224 yr I also was able to solve the problem by increasing the AGP Aperature size in BIOS.In my case, (Geforce 2 GTS 32MB, 512 MB Ram, & High Detail Texture, DX8 T&L) I had to increase the AGP Aperature size to 128MB. Settings of 16, 32 and 64 MB all gave me a "...svertexfailed" error just after the load screen finished.Note also because of the 32MB video card memory, I do experience occasional lock-ups requiring a re-boot (My fault - pushing the 32MB card too much). Hope to resolve this with a new Geforce 4 TI4400.Fly!II v230 with all the great add-ons is a fantastic flight sim.Thanks to all the talented and generous developers out there.Richdude
April 7, 200224 yr Rich,I got same error and decided to use old Nvidia drivers (12.83). Now Fly! II is working without problems with T&L selected. There is another way to change the FLY.INI to avoid this error, but i
April 7, 200224 yr Thanks all. Selecting DirectX8 instead of DirectX8 T&L did sidestep the problem. Now that I have a 64MB card, I can't believe I've lived without the high detail textures for so long. Still tweaking things a bit here, but I'm now getting framerates in the mid-thirties in the coastal areas I fly in. Rich WilliamsPIII 933@980GeForce3 Ti200 64MB 28.32Patched to 230
May 7, 200224 yr Like I mentioned several months ago (old forum): if you want to use high detail textures and DX8.1 T&L together (and with the latest Nvidia drivers) : 1. set aperture size in bios to half the amount of installed system ram and 2. do never over-allocate texture memory slots in your render.ini. Also do not use the 999 setting. So, if you have a 64 Mb video card, never allocate more than 64 Mb texture memory (use mem calculator). I have a Gforce2 Ti 64 Mb and it works just fine using DX8.1 T & L.Regards.Ludovic P.
May 7, 200224 yr On a related topic, when I moved my FLY-II environment from a 400 MHz Pentium-II Dell to a 1.4GHz AMD XP processor, but keeping the same video card, a 32MB ATI RADEON (with PCI interface), both on Windows 2000, now I get a "blink" about every 10 seconds when running Fly. The entire screen flashes, I think to black, for a small fraction of a second.Any ideas as to what causes this?--Paul Dickson
May 7, 200224 yr I think it may have to do with drivers or something... ATI always had lots of trouble developping correct drivers for their cards... The Radeons (especially the new ones) have great potential... but the drivers were unstable (I think the problem is solved for the new boards but not the old ones...)CheersTomI'm not certain about what I said so if something is wrong please correct me...
May 7, 200224 yr Would these BIOS settings also apply to a 32MB ATI RADEON with PCI interface rather than AGP? When I moved from a Dell Pentium-II system to a custom AMD XP1400 cpu on a VIA motherboard, keeping the same video card, the screen now "blinks" about every 10 seconds when running Fly-II.--Paul Dickson
May 7, 200224 yr (Sorry for double post. The way this conference software works you have to refresh the page to see your post, even if you come back much later. So I thought the first one didn't "take".)My old computer didn't have an AGP slot, which is why I got the plain RADEON. Would the RADEON 7000 be considered one of the new breed that works?--Paul Dickson
Create an account or sign in to comment