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Guest pilotsim7828

Thankyou Wayne with the Dynamic Vehicles

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Well after trying all day Im still unable to make the little Devils move....BUT!!!The file you sent me I have been able to change the co-ordinates,pause the aircraft,slow it down,and tear off down the runway like a bat out of hell.But as soon as I do it myself,no go.Im almost sure its got something to do with the file in the data folder. The path files are exact, but the co-ordinates.My plight continues.

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Do`nt feel alone Steve ;I have`nt been able to get them to move in any scenery i do myself either! Oh well at least your tryinggood luck Jeff Akins] Check your E-Mail:-eek

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Thanks Jeff :-) I got the E-mail ;-)Well Im not giving up on this. I have been checking the .S01 file after plotting the path and some of the entries are missing from mine that are included in Waynes that he did for me.(Tho adding the missing code makes no difference *:-* ) I have also been putting the: FUELegcc.pthin the right place, but no luck ???I have altered the path file that Wayne sent to me with great success, moving the plane around the Airport is easy, if not time consuming, letting it pause at the right area's and zooming off on the runway. So I know that side of things is OK, "I get it", I have no problem with the co-ordinates and so on in the .pth (path) file.Its got to be something Im doing wrong with the .S01 file.BUT WHAT? MmmmmmmmmmHere are the files.The scenerya.s01This is not aligned correctly as the code is! ========== BEGIN SCENERY ========== ---- world object type ---- gvew ========== BEGIN OBJECT ========== TRUKegcc.pth <_NFO> -- Vehicle Info File -- WORLDBSMINITR.NFO ---- geo position lat lon elev ---- 53 21'39.2960"N 2 16'02.4656"W 246.78215026855469 ---- object type ---- gvew ---- gestalt flags ---- 578875 ---- detail level ---- 0 ---- object name (descriptive) ---- Airport Mini Truck ---- model manager ---- ========== BEGIN OBJECT ========== ---- model entry ---- comp BSMINITR.SMF ========== END OBJECT ========== ---- shadow info ---- ========== BEGIN OBJECT ========== ========== END OBJECT ========== ---- inertial angular position ---- 0.000000,2.430181,0.000000 ---- view mode ---- spot ---- Lo Fidelity Sim ---- ---- body velocity ---- 0.000000,0.000000,0.000000 ---- body angular velocity ---- 0.000000,0.000000,0.000000 ========== END OBJECT ========== ========== END SCENERY ==========The .pth file---- closed circuit ----0---- action ----1---- num path points ----9==== path point #1 ====---- latitude/longitude/alt ----53 21'39.2960"N 2 16'02.4656"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #2 ====---- latitude/longitude/alt ----53 21'37.9167"N 2 16'01.7212"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #3 ====---- latitude/longitude/alt ----53 21'33.6244"N 2 16'10.1236"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #4 ====---- latitude/longitude/alt ----53 21'33.466"N 2 16'10.8743"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #5 ====---- latitude/longitude/alt ----53 21'32.6565"N 2 16'11.1781"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #6 ====---- latitude/longitude/alt ----53 21'30.1098"N 2 16'12.5368"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #7 ====---- latitude/longitude/alt ----53 21'29.5076"N 2 16'13.2255"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #8 ====---- latitude/longitude/alt ----53 21'27.8639"N 2 16'17.2950"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1==== path point #9 ====---- latitude/longitude/alt ----53 21'27.6589"N 2 16'18.6087"W242.78215026855469---- start delay in secs ----0.---- start sound effect -------- end delay in secs ----0.---- end sound effect -------- looping sound effect -------- time to point ----20.---- time to point (units) ----1Maybe someone may spot what Im doing wrong!!!

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Steve, the latitude and longetude numbers in the path file do not look right.Send me the SCENERY and Path files and I will look at it. I still have your airport on my system.

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Sorry steve ; It`s been so long since i have fooled around with that file, that i dont even know how to save the path in the recorder. But that`s worth a look at. I`ll see if i can get the file download of avsim again and have a go at it myself> IT`S BEEN A WHILE:-) I talked with javier last week and is in mexico He will be back Jan 5thHopefully some one else can help you before that ,Idid get the truck to move in the editor though Jeff Akins OH well more script errors from uploading pics Thats allways good huh

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AT LASTAT LASTAT LASTI did it ;-)That little pesky fuel truck has started to trundle along with the KLMThanks guys for all your help.

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WELL !What did you have to change ?That must be a secrect Sorry highly Classified! Jeff Akins;)

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Jeff, do you want me to send you the tutorial that I sent Steve? It may help.

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Yes That would help! Thank you The only problem im having is that everything looks fine , But when i change the S01 fileIe: FUELTRUCK.PTH Saved the file, Then go to that airport where scenery was created the truck is stuck in the mud.? Jeff Akins

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Jeff the elevation of the truck is to low. Go to the Path file and change the third number. Let's say it is 264.245678, change the 264 to 268.245678. Give that a try and see if that raises the truck. Remember to change all the third numbers for each path, if you have seven paths you have to change all seven.Send me your email address, but don't post it on this board for everyone to see. I have found when I post mine I get a lot of trash mail.

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Sorry Wayne forgot to give you my E-Mailjaakins@charter.net

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OOPS` You may have a lot of trash E-Mails But i have Firewalls:-lol

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