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Rapid flickering screen - just upgraded to WinXP

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I have just upgraded to WinXP but cannot get Fly!II to run properly. The image on the screen flickers so rapidly it is impossible to use Fly!. It worked fine with Win98SE. I have an ASUS 9600XT video card and have tried all anti-aliasing settings with no luck. It is an ASUS mother-board with hyperthreading and P-4 cpu. Any ideas as to what might be my problem?

First, check the render.ini and make sure that the vertexindexformat is set to 1 for the video card. Also, go into Propertiessettingsadavancedgeforce window and see if you can override the "resolution" for 1024x768. I use 85hz. If you can't , find the utility program "coolbits".This utility allows you to make sure that FLY2 will run at a higher refresh rate. Also, go into the monitor to make sure that it's set to 85hz . Usually FLY2 starts to flicker at 65hz. Let us know..tony

The vertexindexformat was already set to 1. My screen is also set to 1024x768 at 85hz, and it is set to 16 bit color. The rapid flickering that I have is not the sort of flickering connected to refresh rate, it is more like a double image. On the opening Fly! screen the flyhawk on is seen rotating on the runway but about half the time there is an image, most pronounced on the bottom portion of the screen that is light blue and may be sky. I would say the light blue flickers at the rate of about 45-50hz. My video card is an ASUS card with an ATI chip not NVIDIA.Brian.

try then changing the vertex to 0, since 1 is for the nvidia.I am running win xp and a nvidia card with no problem....tony

Many thanks Tony, that did the trick! I didn't realize that nvidia cards needed a different setting from ATI. Now I can check out other add-ons to Fly!Brian.

Brian,It's actually the ATI cards that require the different setting.If I remember correctly, the vertex setting was created for them.Fly!11 seemed to work OK with other cards.Colin

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