May 2, 200224 yr I intend to write (or rather, intend to TRY to write) a DLL for Fly2k and am in need of some advice.Would I be better off using CodeWarrior or the C++ compiler / Dev tools that shipped with OS X?---John R. SippyChicago, IL, USAPowerMacG4 -Dual 5001024MB RAMnVidiaGF2 - 32MB
May 6, 200224 yr You should definitely use Codewarrior. I doubt anyone has ever actually used the OS X Dev tools to create DLL's for Fly2k, so you would be in completely uncharted waters. The sample code from TRI is all codewarrior-based, also.What kind of DLL are you going to write? I am a bit rusty, but I did port Flyscripts a while back, so I may be able to offer tips.
May 7, 200224 yr Well,I am planning on writing a DLL to allow axis-based control of the speedbrakes (rather than just a keypress).I may even write one that (with the help of a config file) allows either axis-based control or rotary encoder-based control of the flaps---John R. SippyChicago, IL, USAPowerMacG4 -Dual 5001024MB RAMnVidiaGF2 - 32MB
May 7, 200224 yr Your project is outside my expertise, unfortunately...I never did anything with accessing controller inputs.
May 7, 200224 yr I have been told that it is not too difficult, but since I have no experience writing Fly DLL's it may take me a while (my experience is in writing Solaris and MacOS utilities)---John R. SippyChicago, IL, USAPowerMacG4 -Dual 5001024MB RAMnVidiaGF2 - 32MB
Create an account or sign in to comment