Sign in to follow this  

DLLEventNotice and UIButtons

Recommended Posts

Hi Tony (tonycrider) and all Simmers,According to Tony advises, here is a sample code using DLLEventNotice and an UIButton.Let's assume we have in the UI/template subfolder a file called '' containing a UI window called '_wnd' and a UIButton called '1btn'./////////////////////// BEGIN //////////////////////////char buffer[128];int uibutton = 0;void DLLKeyPressed(int keyCode, int modifiers){ if (APIIsSimulationRunning()) { if (keyCode == KB_KEY_F10) { SDLLObject *xwin = APICreateDLLObject(); // tony solution xwin->dllObject = 0; // tony solution APICreateWindow2('_wnd', "", xwin); } }}void DLLEventNotice(SDLLObject* notify, unsigned long window, unsigned long id, unsigned long event, unsigned long subevent){ if(id == '1btn') uibutton = 1;}void DLLIdle(float deltaTime){ sprintf(buffer, "%d", uibutton); APIDrawNoticeToUser(buffer,10);}/////////////////////// END //////////////////////////Thanks Tony,LaurentC

Share this post

Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this