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Guest danieletona

BGL2BIN by Harald Kraft

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Daniele, Un breve esempio di come hai usato i tools di Harald per questo scenery aiuterebbe tanto.tony

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Hi TonyIf you want to test my tools let me know. Dan has already found some errors I have fixed. But I will wait some more days of testing befor I upload the next version.The process is very easy.BGL2BIN creates a .BIN-model for every object found in the BGL-file.You have to convert the textures from BMP to RAW and to position the object with the builtin FLYII-Editor.If the BGL-file also has postioning information (because its a scenery and not an object-library) also an .Sxx-file is created and you only have to move this file into the right dxxxyyy-directory.Harald

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