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Diogo Menezes

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Posts posted by Diogo Menezes


  1. I had the same problem, I fixed it by editing the file "Terrain.fxh" in the fsx folder: ShadersHLSL\Terrain\ I changed this: (line 66)sampler BaseSampler = sampler_state{ Texture = (BaseTexture); AddressU = Clamp; AddressV = Clamp; MinFilter = D3DTEXF_ANISOTROPIC; MagFilter = D3DTEXF_ANISOTROPIC; MipFilter = (State_MipFilter); MipMapLodBias = -2;};to: sampler BaseSampler = sampler_state{ Texture = (BaseTexture); AddressU = Clamp; AddressV = Clamp; MinFilter = D3DTEXF_ANISOTROPIC; MagFilter = D3DTEXF_ANISOTROPIC; MipFilter = (State_MipFilter); MipMapLodBias = (State_MipMapLodBias);} This worked for me, also you could alter the AA settings to SuperSample, but then you loose a lot of FPS in the clouds. Hope this helps. Regards,Onno
    Hi Onnob, thanks for your help... I editted as you said and seems to be a little better now... but I still have a bit of shimmer... I really appreciate your attention....

  2. As for my shimmering problem i have done a quick video to show you the problem. Without the mod i have still shimmers but very less noticable, with the mod i found it unplayable. I have tried lot of things (almost all paramaters in ati tray tools) , choosing Anisotropic or trilinear in fsx but no change... here's the link of my video
    Many thanks in advance
    I have the same issue here after install the shader mod !!! Did you find the solution for that ????
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