Vaz852
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Posts posted by Vaz852
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Did you have to do this with the hotfix for ver 1.4A installed? I ask because I added code to handle locale issues (perhaps it isn't fixing all the issues).
-Roland
Yes 1.4 A
Windows 8.1*64 Russia
Windows 7 * 32 Russia
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P.S. Helped."Therefor you just need to change the comma into a Period (.) in the "advanced settings" of the systemlanguage. At least i did it so and it works."( Windows 8.1 *64)
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Hello. The program only works for the first time after installation.Then permanent errors.AICONTROLLER.logAI Controller Ver. 1.4A for FSX and P3D
Read STAR0 filename = .\DALLAS METRO AREA AIRPORTS\KDFW\*.*
Read STAR1 filename = .\DALLAS METRO AREA AIRPORTS\KDAL\*.*
Read STAR2 filename = .\DALLAS METRO AREA AIRPORTS\KFTW\*.*
Read STAR3 filename = .\DALLAS METRO AREA AIRPORTS\KRBD\*.*
Read STAR4 filename = .\NYC METRO AREA AIRPORTS\KEWR\*.*
Read STAR5 filename = .\NYC METRO AREA AIRPORTS\KJFK\*.*
Read STAR6 filename = .\NYC METRO AREA AIRPORTS\KLGA\*.*
Read STAR7 filename = .\NYC METRO AREA AIRPORTS\KSWF\*.*
Read STAR8 filename = .\NYC METRO AREA AIRPORTS\KTEB\*.*
Read STAR9 filename = .\LA METRO AREA AIRPORTS\KBUR\*.*
Read STAR10 filename = .\LA METRO AREA AIRPORTS\KLAX\*.*
Read STAR11 filename = .\LA METRO AREA AIRPORTS\KLGB\*.*
Read STAR12 filename = .\LA METRO AREA AIRPORTS\KONT\*.*
Read STAR13 filename = .\LA METRO AREA AIRPORTS\KSMO\*.*
Read STAR14 filename = .\LA METRO AREA AIRPORTS\KSNA\*.*
Read STAR15 filename = .\LA METRO AREA AIRPORTS\KVNY\*.*
Read STAR16 filename = .\CHICAGO METRO AREA AIRPORTS\KORD\*.*
Read STAR17 filename = .\CHICAGO METRO AREA AIRPORTS\KMDW\*.*
Read STAR18 filename = .\CHICAGO METRO AREA AIRPORTS\KGYY\*.*
Read STAR19 filename = .\CHICAGO METRO AREA AIRPORTS\KIGQ\*.*
Read STAR20 filename = .\CHICAGO METRO AREA AIRPORTS\KUGN\*.*
Read STAR21 filename = .\NORCAL REGION AIRPORTS\BAY AREA HUBS\*.*
Read STAR22 filename = .\NORCAL REGION AIRPORTS\BAY AREA REGIONALS\*.*
Read STAR23 filename = .\NORCAL REGION AIRPORTS\CASCADE REGIONALS\*.*
Read STAR24 filename = .\NORCAL REGION AIRPORTS\CENTRAL COAST REGIONALS\*.*
Read STAR25 filename = .\NORCAL REGION AIRPORTS\NORTH BAY REGIONALS\*.*
Read STAR26 filename = .\NORCAL REGION AIRPORTS\NORTH COAST REGIONALS\*.*
Read STAR27 filename = .\NORCAL REGION AIRPORTS\SACRAMENTO CENTRAL VALLEY REGIONALS\*.*
Read STAR28 filename = .\NORCAL REGION AIRPORTS\SAN JOAQUIN CENTRAL VALLEY REGIONALS\*.*
Read STAR29 filename = .\NORCAL REGION AIRPORTS\SIERRA REGIONALS\*.*
Read STAR30 filename = .\PHNL\*.*
Read STAR31 filename = .\KDCA\*.*
Read SID0 filename = .\DALLAS METRO AREA AIRPORTS\KDFW\*.*
Read SID1 filename = .\DALLAS METRO AREA AIRPORTS\KDAL\*.*
Read SID2 filename = .\DALLAS METRO AREA AIRPORTS\KFTW\*.*
Read SID3 filename = .\DALLAS METRO AREA AIRPORTS\KRBD\*.*
Read SID4 filename = .\NYC METRO AREA AIRPORTS\KEWR\*.*
Read SID5 filename = .\NYC METRO AREA AIRPORTS\KJFK\*.*
Read SID6 filename = .\NYC METRO AREA AIRPORTS\KLGA\*.*
Read SID7 filename = .\NYC METRO AREA AIRPORTS\KTEB\*.*
Read SID8 filename = .\LA METRO AREA AIRPORTS\KBUR\*.*
Read SID9 filename = .\LA METRO AREA AIRPORTS\KLAX\*.*
Read SID10 filename = .\LA METRO AREA AIRPORTS\KLGB\*.*
Read SID11 filename = .\LA METRO AREA AIRPORTS\KONT\*.*
Read SID12 filename = .\LA METRO AREA AIRPORTS\KSMO\*.*
Read SID13 filename = .\LA METRO AREA AIRPORTS\KSNA\*.*
Read SID14 filename = .\LA METRO AREA AIRPORTS\KVNY\*.*
Read SID15 filename = .\CHICAGO METRO AREA AIRPORTS\KORD\*.*
Read SID16 filename = .\CHICAGO METRO AREA AIRPORTS\KMDW\*.*
Read SID17 filename = .\CHICAGO METRO AREA AIRPORTS\KARR\*.*
Read SID18 filename = .\CHICAGO METRO AREA AIRPORTS\KDPA\*.*
Read SID19 filename = .\CHICAGO METRO AREA AIRPORTS\KGYY\*.*
Read SID20 filename = .\CHICAGO METRO AREA AIRPORTS\KLOT\*.*
Read SID21 filename = .\CHICAGO METRO AREA AIRPORTS\KUGN\*.*
Read SID22 filename = .\NORCAL REGION AIRPORTS\BAY AREA HUBS\*.*
Read SID23 filename = .\NORCAL REGION AIRPORTS\BAY AREA REGIONALS\*.*
Read SID24 filename = .\NORCAL REGION AIRPORTS\CASCADE REGIONALS\*.*
Read SID25 filename = .\NORCAL REGION AIRPORTS\CENTRAL COAST REGIONALS\*.*
Read SID26 filename = .\NORCAL REGION AIRPORTS\NORTH BAY REGIONALS\*.*
Read SID27 filename = .\NORCAL REGION AIRPORTS\NORTH COAST REGIONALS\*.*
Read SID28 filename = .\NORCAL REGION AIRPORTS\SACRAMENTO CENTRAL VALLEY REGIONALS\*.*
Read SID29 filename = .\NORCAL REGION AIRPORTS\SAN JOAQUIN CENTRAL VALLEY REGIONALS\*.*
Read SID30 filename = .\NORCAL REGION AIRPORTS\SIERRA REGIONALS\*.*
Read SID31 filename = .\PHNL\*.*
Read SID32 filename = .\KDCA\*.*
Distance to Waypoint Margin of Error = 1 nautical mile(s).
Heading to Waypoint Margin of Error = 1 degree(s).
Altitude below which no AI approach vectoring occurs = 1500 feet.
Distance below which no AI approach vectoring occurs = 7 nautical mile(s).
Turn Scalar = 1.
Speed Scalar = 1.
Pattern Altitude after Leaving STAR = 3000 feet.
Ascent and Descent Rate Scalar = 1.
Monitor for AI within Radius = 200000 meters.
No SID if departing AI spawned farther away from airport than distance = 10 nautical mile(s).
No STAR UNTIL arriving AI closer to airport than distance = 200 nautical mile(s).
Minimum Separation Distance between AI = 1.5 nautical mile(s) (Note: =0 is off).
Minimum Separation Distance between User and AI = 1.5 nautical mile(s) (Note: =0 is off).
Allow Holding to Maintain Separation Distance between AI = 4 (No=0, STAR entry=1, STAR exit=2, Both=3, All=4).
Use Custom Hold Waypoints = 0 (No=0, Yes=1).
When Going Around AI Will Leave Area via SID = 1 (No=0, Yes=1).
Automatic STAR Selection Based on Landing Runways In Use = 1 (No=0, Yes=1).
Compatibility Mode for UT2 AI = 0 (No=0, Yes=1).
Provide Interface for External Programs = 1 (No=0, Yes=1).
Use High Sample Rate (Period) of 1 sec. = 0 (No=0, Yes=1).
AICONTROLLER Vectors Piston Aircraft at Monitored Airports = 0 (Off=0).
Turn Scalar During Holds = 1.2.
AI Traffic Speed Adjust Reduction Percentage = 0.7.
AI Turboprop Speed Reduction Percentage = 0.8.
AI Piston (E.g. General Avaiation) Speed Reduction Percentage = 0.4.
AI Jet Maximum Altitude = 32000 ft MSL.
AI Turbo Prop Maximum Altitude = 20000 ft MSL.
AI Piston Maximum Altitude = 9000 ft MSL.
Vector Distance Array Sort Period = 10.
Max. Number of AI Holding in Reality Bubble = 50.
Max. Time Allowed Before Longest Holding AI Released from Hold (Inactivity Timer) = 120 seconds.
Decrease Holding Time Inactivity Timer Based on Number of Holding AI = 1 (Off=0).
Landing Priority Given To AI Forced Released from Hold = 1 (Off=0).
AI Target Landing Rate at Monitored Airports (Number of AI Landing PER MINUTE, e.g., 0.25) = 0.75 planes/minute.
Max. Time AI Is Allowed to Wander During Approach (Without a Runway Assignment) = 240 (Off=0).
AI allowed to approach the destination airport at an unworkable angle = 1 (Off=0).
AI Circles Destination Airport Until Assigned Runway by FSX at this Initial Stacked Altitude 0 ft PLUS AGL (Default Off = 0).
AI Circles around Destination Airport Using Pattern = 1.
Max. Time AI Circles around Destination Airport Waiting for Runway Assignment by FSX = 600 sec.
Force AI Released to FSX that Are Flying Too Low (Skimming along Ground) to Higher Altitude = 1 (No=0, Yes=1).
AI Final Approach TOO LOW Altitude (at 7 nm) = 1000 ft AGL (Off=0).
AI Final Approach TOO HIGH Altitude (at 7 nm) = 10000 ft AGL (Off=0).
AI Closer than this Value (AI Close Pair) Will be Deleted = 0.164 nm (=0 Disabled).
AI Approach Runway Incursion Height (ft) = 1000 (Default = 1000 ft).
Use Custom Final Approach Files when Forcing AI to Land = 1 (No=0, Yes=1).
Use Automatically Recorded Final Approach Files when Forcing AI to Land = 0 (No=0, Yes=1).
End Rollout Waypoint Recorded After Slowing Down To This Speed = 20 knots.
Maximum Time Program Will Attempt to Automatically Record a Particular AI Approach (Includes Taxi to Gate) = 600 seconds.
AI Speed on Final Approach Between the IAF and 1700 ft AGL When Being Forced to Land = 180 knots.
AI Speed on Final Approach Between 1000 and 1700 ft AGL When Being Forced to Land = 170 knots.
AI Speed on Final Approach Between 500 and 1000 ft When Being Forced to Land = 160 knots.
AI Speed on Final Approach Between Touchdown and 500 ft When Being Forced to Land = 150 knots.
AI Speed on Final Approach Between Touchdown and Rollout = 145 knots.
AI De-accelaration Scalar During Final Approach If Traffic Separation Conflict = 0.8.
AI De-accelaration Scalar During Rollout (Higher Number Means Longer Rollout) = 1.
Time AI Allowed to Slow Down During Roll Out = 90 seconds.
Amount of Time After Passing IAF the Program Will Delay Initiating Final Approach = 10 seconds.
Begin Final Approach Immediatlely After STAR Exit (May Cause AI to Land without Runway Assignments) = 0 (No=0, Yes=1).
AI Allowed to Perform Go-arounds When Forcing AI to Land = 0 (No=0, Yes=1).
Transfer Control of AI on Short Final at 300 (Adjusted) ft AGL back to FSX.
Altitude AGL (ft) at which AI Switches to High Precison Mode for Final Approach = 3000 ft AGL (Default = 3000).
Turn Scalar AI High Precison Mode Final Approach = 2.3 (Default = 2.3).
Ascent-Descent Scalar AI High Precison Mode Final Approach = 0.9 (Default = 1.0).
Try to Land AI That Has Not Received FSX Clearance at STAR Exit = 1 (No=0, Yes=1).
AI Must Asend to this Height Before Assigning SID = 900 ft AGL (default is 900).
No STAR at any time if arriving AI closer to airport than distance = 5 nautical mile(s) (default = 5 nm).
Per AI Calibration Routines = 1 (Off=0).
AI Will Perform Crosswind, Downwind, and Base to Line if with Runway (if Necessary) After Exiting STAR = 1 (No=0, Yes=1).
Straight-in Approach If Angle (in degrees) Between AI Bearing To Airport and Runway Heading Less than = 35 Degrees (Default = 35).
Enable AI Jet Routes (Airway) Enroute Vectoring = 0 (No=0, Yes=1).
Average Flight Level Wind Direction = 0 degrees at 0 knots (Default = 000 deg at 000 kts).
Altitude at which AI Departing or Arriving from UNMONITORED airports are Assigned a Jet Route = 18000 ft (Default = 18000).
Lower Limt Jet Route Altitude for Jet Equipped AI = 28000 ft (Default = 28000).
Upper Limit Jet Route Altitude for Jet Equipped AI = 38000 ft (Default = 38000).
Lower Limit Airway Altitude for Prop Equipped AI = 18000 ft (Disabled = 18000).
Upper Limit Airway Altitude for Prop Equipped AI = 220000 ft (Default = 22000).
NO Jet Route Assigned for Trip Length Below this Distance = 90 Nautical Miles (Default = 90).
Radius to Search for Jetroute Entry and Exit Nav Fixes = 70 Nautical Miles (Default = 70).
Preferred Jet Routes = J,U (Default is J,U).
Disfavored Jet Routes = (Default is None).
Scalar Applied Preferred Jetroute = 1.25 (Default = 1.25, Lower More Preferred).
Scalar Applied Disfavored Jetroute = 1.25 (Default = 1.25, Higher More Disfavored).
AIController Performs ONLY Jet Routes (Airway) Enroute Vectoring = 0 (No=0, Yes=1).
AI Jet Routes Computed from Departure Airport (Yes=1) OR from Current AI Position (No=0) = 1.
Delete AI that is NOT departing from or arriving at Monitored Airports = 0 (No=0, Ground=1, Air=2, Both=3).
No AI Cull Above this Height = 0 ft (Disabled = 0).
Enable Enhanced AI Approach Mode = 1 (No=0, Yes=1).
AI Final Leg Distance (Enhanced Mode) = 7 (Default = 7 nm).
AI Final Leg Approach Height (Enhanced Mode) = 3000 (Default = 3000 ft AGL).
AI Final Leg Approach Turn Angle Onto Final (Enhanced Mode) = 45 (Default = 45 Deg., Max = 75 Deg.).
AI Base Leg Distance (Enhanced Mode) = 7 (Default = 7 nm).
AI Max Runway Heading Deviation Angle for Straight-in Approach (Enhanced Mode) = 30 (Default = 30 Deg.).
AI Randoms Deviations from Specified Leg Distances and Altitudes = 0 (Default = 0.0) (Max = 1.0).
Separation Distance on Ground for AI Under Enhanced Control During Taxi-in to Gate (Enhanced Mode) = 250 (Default = 250 feet).
Taxi Speed for AI Under Enhanced Control During Taxi-in to Gate (Enhanced Mode) = 15 (Default = 15 knots).
Minimum Allowed Landing Length for Jet AI (Enhanced Mode) = 6500 ft. (Default = 6561 ft.).
Minimum Allowed Landing Length for Turboprop AI (Enhanced Mode) = 2900 ft. (Default = 2952 ft.).
Minimum Allowed Landing Length for Prop AI (Enhanced Mode) = 980 ft. (Default = 984 ft.).
Maximum Number of AI Landing or Departing Per Runway Before Load Balancing Attempted (Enhanced Mode) = 5 (Default = 5).
Maximum Runway Heading Difference from Wind Direction When Runway Load Balancing Occurs (Enhanced Mode) = 40 deg. (Default = 40 deg.).
Distance Departing or Landing AI Creates Incursion with Taxi AI at Hold Short Positions (Enhanced Mode) = 1 nm. (Default = 1 nm).
Time that AI Remains Parked After Gate (After Arrival) Before Being Deleted (Enhanced Mode) = 30 nm. (Default = 30 minutes).
AI Taxi-in Deaccelleration Scalar When Off Target to Next Waypoint (Enhanced Mode) = 0.93. (Default = 0.93).
AI Taxi-in Acelleration Scalar When On Target to Next Waypoint = 1.15. (Default = 1.15).
Max Angle Taxi-in AI Goes Off Target To Next Waypoint Before Slowdown (deg.) (Enhanced Mode) = 10. (Default = 10 deg.).
Max Angle Taxi-in AI Goes Off Target To Next Waypoint Before Stop (deg.) (Enhanced Mode) = 35. (Default = 35 deg.).
Distance Margin of Error to Next Taxi Waypoint (feet) (Enhanced Mode) = 20.0. (Default = 20.0 feet).
Degrees Margin of Error to Next Taxi Waypoint (degrees) (Enhanced Mode) = 0. (Default = 0 degree).
Min. Distance to Rwy Exit Waypoint to Trigger Runway Exit (feet) (Enhanced Mode) = 30. (Default = 30 feet).
Min. Bearing to Rwy Exit Waypoint to Trigger Runway Exit (degrees) (Enhanced Mode) = 65. (Default = 65 degrees).
AI Taxi-in Turn Rate Scalar (Enhanced Mode) = 1.25. (Default = 1.25).
AI Taxi-in Minimum Angle Difference (deg.) Before Possible Collision Detect (Enhanced Mode) = 15. (Default = 15 deg.).
Number of No-Collision Taxi Waypoints in Ramp Area during Taxi-in (Enhanced Mode) = 5. (Default = 5 (waypoints)).
Inject Departing AI to Maintain Departure Rates (Enhanced Mode) = 1. (Default = 1 (enabled)).
Status so far: Good, please note the above parameters read by AICONTROLLER.exe from the AICONTROLLER.ini file...
Override: Final Approach options enabled, but High Sample Rate disabled.
FORCING HIGH SAMPLE RATE ON.
Status so far: Good, please note the AIController.log file is closing.
For LOGGING specify verbose=1 and debug=1 in the AICONTROLLER.ini file.
***********************************************************
** NOTE: Do NOT overlay a SECOND window in FSX/P3D **
** for an EXTENDED time while using AICONTROLLER. **
** Doing so will cause AI control problems. **
***********************************************************error windows-
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1000
2
100
0x80000000000000
67230
Application
Leonid
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aicontroller.exe
1.4.0.0
54e010da
MSVCR120.dll
12.0.21005.1
524f7ce6
c0000409
000a7666
2d0
01d0583da8d33539
F:\AIController\AIControllerV14A\aicontroller.exe
C:\WINDOWS\SYSTEM32\MSVCR120.dll
ee76ca79-c430-11e4-beac-c8600002226aAIControllerPath.txtFSXMODE=1
FSXPath=F:\fsx\
P3DPath=D:\Prepar3D v2\
AppDataPathFSX=C:\ProgramData\Microsoft\FSX\
AppDataPathP3D=C:\ProgramData\Lockheed Martin\Prepar3D v2\
IniPath=
WPNAVRTEPath=
TIME=14:14:18 3 марта 2015 г.
SPath=F:\fsx\Scenery\AFRI
SPath=F:\fsx\Scenery\ASIA
SPath=F:\fsx\Scenery\AUST
SPath=F:\fsx\Scenery\EURE
SPath=F:\fsx\Scenery\EURW
SPath=F:\fsx\Scenery\NAMC
SPath=F:\fsx\Scenery\NAME
SPath=F:\fsx\Scenery\NAMW
SPath=F:\fsx\Scenery\OCEN
SPath=F:\fsx\Scenery\SAME
SPath=F:\fsx\Scenery\Cities\Oshkosh
SPath=F:\fsx\Scenery\Cities\StMaarten
SPath=F:\fsx\Scenery\Cities\Rio
SPath=F:\fsx\Scenery\Cities\LasVegas
SPath=F:\fsx\Addon Scenery
SPath=F:\fsx\Scenery\Cities\Reno
SPath=F:\fsx\Scenery\Cities\Istanbul
SPath=F:\fsx\Scenery\Cities\Longleat
SPath=F:\fsx\Scenery\Cities\Berlin
SPath=F:\fsx\Scenery\Cities\Edwards_AFB
SPath=F:\fsx\ORBX\FTX_OLC\OLC_AA
SPath=F:\fsx\ORBX\FTX_OLC\OLC_NA1
SPath=F:\fsx\ORBX\FTX_OLC\OLC_EU1
SPath=F:\fsx\ORBX\FTX_AU\FTXAA_ORBXLIBS
SPath=F:\fsx\aerosoft\Koltsovo 2012
SPath=F:\fsx\Addon Scenery\Domodedovo Intl
SPath=F:\fsx\aerosoft\Norilsk X
SPath=F:\fsx\Addon Scenery\ULLI-DigitalDesign
SPath=F:\fsx\Addon Scenery\URMM FSX
SPath=F:\fsx\aerosoft\BergenX
TAXI=KAAT,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=KACV,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
TAXI=KMER,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KBIH,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
TAXI=KBUR,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=C83,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KCIC,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=O60,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=O22,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=O08,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KCCR,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KCEC,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
TAXI=2Q3,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=0O5,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KEKA,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
TAXI=KSUU,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=F34,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KFOT,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
TAXI=KFAT,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
TAXI=KFCH,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
TAXI=O17,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=E45,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KHAF,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KHJO,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KHWD,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=3O7,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=O70,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=1O2,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KNLC,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KLHM,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KLVK,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=1O3,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KLGB,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KLAX,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KMAE,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KMMH,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
TAXI=KOAR,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=O68,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KBAB,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KMYV,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KMCE,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KSIY,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=KMRY,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KNUQ,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KAPC,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KDVO,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=O27,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KOAK,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KONT,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=O37,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=KOVE,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=KPAO,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KPRB,D:\Prepar3D v2\scenery\0102\scenery\APX15190.bgl
TAXI=O69,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KPVF,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KPTV,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KRBL,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=KRDD,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=O88,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KMCC,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KMHR,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KSMF,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KSNS,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KCPU,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KSQL,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KSFO,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KRHV,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KSJC,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=E16,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KSNA,D:\Prepar3D v2\scenery\0202\scenery\APX16200.bgl
TAXI=KSMO,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KSTS,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KTVL,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
TAXI=KSVE,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=KTCY,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KTRK,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KTLR,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KUKI,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KVCB,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=KVNY,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KVIS,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
TAXI=KWVI,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=O28,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=KWLW,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
TAXI=O41,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
TAXI=PHNL,D:\Prepar3D v2\scenery\0003\scenery\APX05240.bgl
TAXI=KARR,D:\Prepar3D v2\scenery\0302\scenery\APX24170.bgl
TAXI=KLOT,D:\Prepar3D v2\scenery\0302\scenery\APX24170.bgl
TAXI=KUGN,D:\Prepar3D v2\scenery\0302\scenery\APX24160.bgl
TAXI=KDPA,D:\Prepar3D v2\scenery\0302\scenery\APX24170.bgl
TAXI=KIGQ,D:\Prepar3D v2\scenery\0302\scenery\APX24170.bgl
TAXI=KMDW,D:\Prepar3D v2\scenery\0302\scenery\APX24170.bgl
TAXI=KORD,D:\Prepar3D v2\scenery\0302\scenery\APX24170.bgl
TAXI=KGYY,D:\Prepar3D v2\scenery\0302\scenery\APX24170.bgl
TAXI=KEWR,D:\Prepar3D v2\scenery\0302\scenery\APX28170.bgl
TAXI=KTEB,D:\Prepar3D v2\scenery\0302\scenery\APX28170.bgl
TAXI=KJFK,D:\Prepar3D v2\scenery\0302\scenery\APX28170.bgl
TAXI=KLGA,D:\Prepar3D v2\scenery\0302\scenery\APX28170.bgl
TAXI=KSWF,D:\Prepar3D v2\scenery\0302\scenery\APX28170.bgl
TAXI=3S8,D:\Prepar3D v2\scenery\0102\scenery\APX15160.bgl
TAXI=KDAL,D:\Prepar3D v2\scenery\0202\scenery\APX22200.bgl
TAXI=KRBD,D:\Prepar3D v2\scenery\0202\scenery\APX22200.bgl
TAXI=KDFW,D:\Prepar3D v2\scenery\0202\scenery\APX22200.bgl
TAXI=KFTW,D:\Prepar3D v2\scenery\0202\scenery\APX22200.bgl
TAXI=KDCA,D:\Prepar3D v2\scenery\0302\scenery\APX27180.bgl
AI Controller 1.4 (SID, Jet Route, STAR and Final Approach) (New) Beta
in MS FSX | FSX-SE Forum
Posted
AIController Can't Continue Because No Taxi Data for Monitored ICAO USSS
I have installed a paid (http://en.shop.aerosoft.com/eshop.php?action=article_detail&s_supplier_aid=11424&s_design=DEFAULT&shopfilter_category=Flight%20Simulation&s_language=english&PHPSESSID=c4h6kmkta8ngkgvj08b7vl02h4)
It is also present in the standard sim.
SPath=D:\Prepar3D v2\Aerosoft\Koltsovo 2012
TAXI=USSS,D:\Prepar3D v2\Aerosoft\Koltsovo 2012\Scenery\AF2_USSS.bgl