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Vaz852

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Posts posted by Vaz852


  1. AIController Can't Continue Because No Taxi Data for Monitored ICAO USSS

    I have installed a paid (http://en.shop.aerosoft.com/eshop.php?action=article_detail&s_supplier_aid=11424&s_design=DEFAULT&shopfilter_category=Flight%20Simulation&s_language=english&PHPSESSID=c4h6kmkta8ngkgvj08b7vl02h4)

    It is also present in the standard sim.

     

    SPath=D:\Prepar3D v2\Aerosoft\Koltsovo 2012

    TAXI=USSS,D:\Prepar3D v2\Aerosoft\Koltsovo 2012\Scenery\AF2_USSS.bgl

    12a08b2344a5t.jpg


  2. Hello. The program only works for the first time after installation.
    Then permanent errors.
     
    AICONTROLLER.log

    AI Controller Ver. 1.4A for FSX and P3D


    Read STAR0 filename = .\DALLAS METRO AREA AIRPORTS\KDFW\*.*
    Read STAR1 filename = .\DALLAS METRO AREA AIRPORTS\KDAL\*.*
    Read STAR2 filename = .\DALLAS METRO AREA AIRPORTS\KFTW\*.*
    Read STAR3 filename = .\DALLAS METRO AREA AIRPORTS\KRBD\*.*
    Read STAR4 filename = .\NYC METRO AREA AIRPORTS\KEWR\*.*
    Read STAR5 filename = .\NYC METRO AREA AIRPORTS\KJFK\*.*
    Read STAR6 filename = .\NYC METRO AREA AIRPORTS\KLGA\*.*
    Read STAR7 filename = .\NYC METRO AREA AIRPORTS\KSWF\*.*
    Read STAR8 filename = .\NYC METRO AREA AIRPORTS\KTEB\*.*
    Read STAR9 filename = .\LA METRO AREA AIRPORTS\KBUR\*.*
    Read STAR10 filename = .\LA METRO AREA AIRPORTS\KLAX\*.*
    Read STAR11 filename = .\LA METRO AREA AIRPORTS\KLGB\*.*
    Read STAR12 filename = .\LA METRO AREA AIRPORTS\KONT\*.*
    Read STAR13 filename = .\LA METRO AREA AIRPORTS\KSMO\*.*
    Read STAR14 filename = .\LA METRO AREA AIRPORTS\KSNA\*.*
    Read STAR15 filename = .\LA METRO AREA AIRPORTS\KVNY\*.*
    Read STAR16 filename = .\CHICAGO METRO AREA AIRPORTS\KORD\*.*
    Read STAR17 filename = .\CHICAGO METRO AREA AIRPORTS\KMDW\*.*
    Read STAR18 filename = .\CHICAGO METRO AREA AIRPORTS\KGYY\*.*
    Read STAR19 filename = .\CHICAGO METRO AREA AIRPORTS\KIGQ\*.*
    Read STAR20 filename = .\CHICAGO METRO AREA AIRPORTS\KUGN\*.*
    Read STAR21 filename = .\NORCAL REGION AIRPORTS\BAY AREA HUBS\*.*
    Read STAR22 filename = .\NORCAL REGION AIRPORTS\BAY AREA REGIONALS\*.*
    Read STAR23 filename = .\NORCAL REGION AIRPORTS\CASCADE REGIONALS\*.*
    Read STAR24 filename = .\NORCAL REGION AIRPORTS\CENTRAL COAST REGIONALS\*.*
    Read STAR25 filename = .\NORCAL REGION AIRPORTS\NORTH BAY REGIONALS\*.*
    Read STAR26 filename = .\NORCAL REGION AIRPORTS\NORTH COAST REGIONALS\*.*
    Read STAR27 filename = .\NORCAL REGION AIRPORTS\SACRAMENTO CENTRAL VALLEY REGIONALS\*.*
    Read STAR28 filename = .\NORCAL REGION AIRPORTS\SAN JOAQUIN CENTRAL VALLEY REGIONALS\*.*
    Read STAR29 filename = .\NORCAL REGION AIRPORTS\SIERRA REGIONALS\*.*
    Read STAR30 filename = .\PHNL\*.*
    Read STAR31 filename = .\KDCA\*.*
    Read SID0 filename = .\DALLAS METRO AREA AIRPORTS\KDFW\*.*
    Read SID1 filename = .\DALLAS METRO AREA AIRPORTS\KDAL\*.*
    Read SID2 filename = .\DALLAS METRO AREA AIRPORTS\KFTW\*.*
    Read SID3 filename = .\DALLAS METRO AREA AIRPORTS\KRBD\*.*
    Read SID4 filename = .\NYC METRO AREA AIRPORTS\KEWR\*.*
    Read SID5 filename = .\NYC METRO AREA AIRPORTS\KJFK\*.*
    Read SID6 filename = .\NYC METRO AREA AIRPORTS\KLGA\*.*
    Read SID7 filename = .\NYC METRO AREA AIRPORTS\KTEB\*.*
    Read SID8 filename = .\LA METRO AREA AIRPORTS\KBUR\*.*
    Read SID9 filename = .\LA METRO AREA AIRPORTS\KLAX\*.*
    Read SID10 filename = .\LA METRO AREA AIRPORTS\KLGB\*.*
    Read SID11 filename = .\LA METRO AREA AIRPORTS\KONT\*.*
    Read SID12 filename = .\LA METRO AREA AIRPORTS\KSMO\*.*
    Read SID13 filename = .\LA METRO AREA AIRPORTS\KSNA\*.*
    Read SID14 filename = .\LA METRO AREA AIRPORTS\KVNY\*.*
    Read SID15 filename = .\CHICAGO METRO AREA AIRPORTS\KORD\*.*
    Read SID16 filename = .\CHICAGO METRO AREA AIRPORTS\KMDW\*.*
    Read SID17 filename = .\CHICAGO METRO AREA AIRPORTS\KARR\*.*
    Read SID18 filename = .\CHICAGO METRO AREA AIRPORTS\KDPA\*.*
    Read SID19 filename = .\CHICAGO METRO AREA AIRPORTS\KGYY\*.*
    Read SID20 filename = .\CHICAGO METRO AREA AIRPORTS\KLOT\*.*
    Read SID21 filename = .\CHICAGO METRO AREA AIRPORTS\KUGN\*.*
    Read SID22 filename = .\NORCAL REGION AIRPORTS\BAY AREA HUBS\*.*
    Read SID23 filename = .\NORCAL REGION AIRPORTS\BAY AREA REGIONALS\*.*
    Read SID24 filename = .\NORCAL REGION AIRPORTS\CASCADE REGIONALS\*.*
    Read SID25 filename = .\NORCAL REGION AIRPORTS\CENTRAL COAST REGIONALS\*.*
    Read SID26 filename = .\NORCAL REGION AIRPORTS\NORTH BAY REGIONALS\*.*
    Read SID27 filename = .\NORCAL REGION AIRPORTS\NORTH COAST REGIONALS\*.*
    Read SID28 filename = .\NORCAL REGION AIRPORTS\SACRAMENTO CENTRAL VALLEY REGIONALS\*.*
    Read SID29 filename = .\NORCAL REGION AIRPORTS\SAN JOAQUIN CENTRAL VALLEY REGIONALS\*.*
    Read SID30 filename = .\NORCAL REGION AIRPORTS\SIERRA REGIONALS\*.*
    Read SID31 filename = .\PHNL\*.*
    Read SID32 filename = .\KDCA\*.*
    Distance to Waypoint Margin of Error = 1 nautical mile(s).
    Heading to Waypoint Margin of Error = 1 degree(s).
    Altitude below which no AI approach vectoring occurs = 1500 feet.
    Distance below which no AI approach vectoring occurs = 7 nautical mile(s).
    Turn Scalar = 1.
    Speed Scalar = 1.
    Pattern Altitude after Leaving STAR = 3000 feet.
    Ascent and Descent Rate Scalar = 1.
    Monitor for AI within Radius = 200000 meters.
    No SID if departing AI spawned farther away from airport than distance = 10 nautical mile(s).
    No STAR UNTIL arriving AI closer to airport than distance = 200 nautical mile(s).
    Minimum Separation Distance between AI = 1.5 nautical mile(s) (Note: =0 is off).
    Minimum Separation Distance between User and AI = 1.5 nautical mile(s) (Note: =0 is off).
    Allow Holding to Maintain Separation Distance between AI = 4 (No=0, STAR entry=1, STAR exit=2, Both=3, All=4).
    Use Custom Hold Waypoints = 0 (No=0, Yes=1).
    When Going Around AI Will Leave Area via SID = 1 (No=0, Yes=1).
    Automatic STAR Selection Based on Landing Runways In Use = 1 (No=0, Yes=1).
    Compatibility Mode for UT2 AI = 0 (No=0, Yes=1).
    Provide Interface for External Programs = 1 (No=0, Yes=1).
    Use High Sample Rate (Period) of 1 sec. = 0 (No=0, Yes=1).
    AICONTROLLER Vectors Piston Aircraft at Monitored Airports = 0 (Off=0).
    Turn Scalar During Holds = 1.2.
    AI Traffic Speed Adjust Reduction Percentage = 0.7.
    AI Turboprop Speed Reduction Percentage = 0.8.
    AI Piston (E.g. General Avaiation) Speed Reduction Percentage = 0.4.
    AI Jet Maximum Altitude = 32000 ft MSL.
    AI Turbo Prop Maximum Altitude = 20000 ft MSL.
    AI Piston Maximum Altitude = 9000 ft MSL.
    Vector Distance Array Sort Period = 10.
    Max. Number of AI Holding in Reality Bubble = 50.
    Max. Time Allowed Before Longest Holding AI Released from Hold (Inactivity Timer) = 120 seconds.
    Decrease Holding Time Inactivity Timer Based on Number of Holding AI = 1 (Off=0).
    Landing Priority Given To AI Forced Released from Hold = 1 (Off=0).
    AI Target Landing Rate at Monitored Airports (Number of AI Landing PER MINUTE, e.g., 0.25) = 0.75 planes/minute.
    Max. Time AI Is Allowed to Wander During Approach (Without a Runway Assignment) = 240 (Off=0).
    AI allowed to approach the destination airport at an unworkable angle = 1 (Off=0).
    AI Circles Destination Airport Until Assigned Runway by FSX at this Initial Stacked Altitude 0 ft PLUS AGL (Default Off = 0).
    AI Circles around Destination Airport Using Pattern = 1.
    Max. Time AI Circles around Destination Airport Waiting for Runway Assignment by FSX = 600 sec.
    Force AI Released to FSX that Are Flying Too Low (Skimming along Ground) to Higher Altitude = 1 (No=0, Yes=1).
    AI Final Approach TOO LOW Altitude (at 7 nm) = 1000 ft AGL (Off=0).
    AI Final Approach TOO HIGH Altitude (at 7 nm) = 10000 ft AGL (Off=0).
    AI Closer than this Value (AI Close Pair) Will be Deleted = 0.164 nm (=0 Disabled).
    AI Approach Runway Incursion Height (ft) = 1000 (Default = 1000 ft).
    Use Custom Final Approach Files when Forcing AI to Land = 1 (No=0, Yes=1).
    Use Automatically Recorded Final Approach Files when Forcing AI to Land = 0 (No=0, Yes=1).
    End Rollout Waypoint Recorded After Slowing Down To This Speed = 20 knots.
    Maximum Time Program Will Attempt to Automatically Record a Particular AI Approach (Includes Taxi to Gate) = 600 seconds.
    AI Speed on Final Approach Between the IAF and 1700 ft AGL When Being Forced to Land = 180 knots.
    AI Speed on Final Approach Between 1000 and 1700 ft AGL When Being Forced to Land = 170 knots.
    AI Speed on Final Approach Between 500 and 1000 ft When Being Forced to Land = 160 knots.
    AI Speed on Final Approach Between Touchdown and 500 ft When Being Forced to Land = 150 knots.
    AI Speed on Final Approach Between Touchdown and Rollout = 145 knots.
    AI De-accelaration Scalar During Final Approach If Traffic Separation Conflict = 0.8.
    AI De-accelaration Scalar During Rollout (Higher Number Means Longer Rollout) = 1.
    Time AI Allowed to Slow Down During Roll Out = 90 seconds.
    Amount of Time After Passing IAF the Program Will Delay Initiating Final Approach = 10 seconds.
    Begin Final Approach Immediatlely After STAR Exit (May Cause AI to Land without Runway Assignments) = 0 (No=0, Yes=1).
    AI Allowed to Perform Go-arounds When Forcing AI to Land = 0 (No=0, Yes=1).
    Transfer Control of AI on Short Final at 300 (Adjusted) ft AGL back to FSX.
    Altitude AGL (ft) at which AI Switches to High Precison Mode for Final Approach = 3000 ft AGL (Default = 3000).
    Turn Scalar AI High Precison Mode Final Approach = 2.3 (Default = 2.3).
    Ascent-Descent Scalar AI High Precison Mode Final Approach = 0.9 (Default = 1.0).
    Try to Land AI That Has Not Received FSX Clearance at STAR Exit = 1 (No=0, Yes=1).
    AI Must Asend to this Height Before Assigning SID = 900 ft AGL (default is 900).
    No STAR at any time if arriving AI closer to airport than distance = 5 nautical mile(s) (default = 5 nm).
    Per AI Calibration Routines = 1 (Off=0).
    AI Will Perform Crosswind, Downwind, and Base to Line if with Runway (if Necessary) After Exiting STAR = 1 (No=0, Yes=1).
    Straight-in Approach If Angle (in degrees) Between AI Bearing To Airport and Runway Heading Less than = 35 Degrees (Default = 35).
    Enable AI Jet Routes (Airway) Enroute Vectoring = 0 (No=0, Yes=1).
    Average Flight Level Wind Direction = 0 degrees at 0 knots (Default = 000 deg at 000 kts).
    Altitude at which AI Departing or Arriving from UNMONITORED airports are Assigned a Jet Route = 18000 ft (Default = 18000).
    Lower Limt Jet Route Altitude for Jet Equipped AI = 28000 ft (Default = 28000).
    Upper Limit Jet Route Altitude for Jet Equipped AI = 38000 ft (Default = 38000).
    Lower Limit Airway Altitude for Prop Equipped AI = 18000 ft (Disabled = 18000).
    Upper Limit Airway Altitude for Prop Equipped AI = 220000 ft (Default = 22000).
    NO Jet Route Assigned for Trip Length Below this Distance = 90 Nautical Miles (Default = 90).
    Radius to Search for Jetroute Entry and Exit Nav Fixes = 70 Nautical Miles (Default = 70).
    Preferred Jet Routes = J,U (Default is J,U).
    Disfavored Jet Routes = (Default is None).
    Scalar Applied Preferred Jetroute = 1.25 (Default = 1.25, Lower More Preferred).
    Scalar Applied Disfavored Jetroute = 1.25 (Default = 1.25, Higher More Disfavored).
    AIController Performs ONLY Jet Routes (Airway) Enroute Vectoring = 0 (No=0, Yes=1).
    AI Jet Routes Computed from Departure Airport (Yes=1) OR from Current AI Position (No=0) = 1.
    Delete AI that is NOT departing from or arriving at Monitored Airports = 0 (No=0, Ground=1, Air=2, Both=3).
    No AI Cull Above this Height = 0 ft (Disabled = 0).
    Enable Enhanced AI Approach Mode = 1 (No=0, Yes=1).
    AI Final Leg Distance (Enhanced Mode) = 7 (Default = 7 nm).
    AI Final Leg Approach Height (Enhanced Mode) = 3000 (Default = 3000 ft AGL).
    AI Final Leg Approach Turn Angle Onto Final (Enhanced Mode) = 45 (Default = 45 Deg., Max = 75 Deg.).
    AI Base Leg Distance (Enhanced Mode) = 7 (Default = 7 nm).
    AI Max Runway Heading Deviation Angle for Straight-in Approach (Enhanced Mode) = 30 (Default = 30 Deg.).
    AI Randoms Deviations from Specified Leg Distances and Altitudes = 0 (Default = 0.0) (Max = 1.0).
    Separation Distance on Ground for AI Under Enhanced Control During Taxi-in to Gate (Enhanced Mode) = 250 (Default = 250 feet).
    Taxi Speed for AI Under Enhanced Control During Taxi-in to Gate (Enhanced Mode) = 15 (Default = 15 knots).
    Minimum Allowed Landing Length for Jet AI (Enhanced Mode) = 6500 ft. (Default = 6561 ft.).
    Minimum Allowed Landing Length for Turboprop AI (Enhanced Mode) = 2900 ft. (Default = 2952 ft.).
    Minimum Allowed Landing Length for Prop AI (Enhanced Mode) = 980 ft. (Default = 984 ft.).
    Maximum Number of AI Landing or Departing Per Runway Before Load Balancing Attempted (Enhanced Mode) = 5 (Default = 5).
    Maximum Runway Heading Difference from Wind Direction When Runway Load Balancing Occurs (Enhanced Mode) = 40 deg. (Default = 40 deg.).
    Distance Departing or Landing AI Creates Incursion with Taxi AI at Hold Short Positions (Enhanced Mode) = 1 nm. (Default = 1 nm).
    Time that AI Remains Parked After Gate (After Arrival) Before Being Deleted (Enhanced Mode) = 30 nm. (Default = 30 minutes).
    AI Taxi-in Deaccelleration Scalar When Off Target to Next Waypoint (Enhanced Mode) = 0.93. (Default = 0.93).
    AI Taxi-in Acelleration Scalar When On Target to Next Waypoint = 1.15. (Default = 1.15).
    Max Angle Taxi-in AI Goes Off Target To Next Waypoint Before Slowdown (deg.) (Enhanced Mode) = 10. (Default = 10 deg.).
    Max Angle Taxi-in AI Goes Off Target To Next Waypoint Before Stop (deg.) (Enhanced Mode) = 35. (Default = 35 deg.).
    Distance Margin of Error to Next Taxi Waypoint (feet) (Enhanced Mode) = 20.0. (Default = 20.0 feet).
    Degrees Margin of Error to Next Taxi Waypoint (degrees) (Enhanced Mode) = 0. (Default = 0 degree).
    Min. Distance to Rwy Exit Waypoint to Trigger Runway Exit (feet) (Enhanced Mode) = 30. (Default = 30 feet).
    Min. Bearing to Rwy Exit Waypoint to Trigger Runway Exit (degrees) (Enhanced Mode) = 65. (Default = 65 degrees).
    AI Taxi-in Turn Rate Scalar (Enhanced Mode) = 1.25. (Default = 1.25).
    AI Taxi-in Minimum Angle Difference (deg.) Before Possible Collision Detect (Enhanced Mode) = 15. (Default = 15 deg.).
    Number of No-Collision Taxi Waypoints in Ramp Area during Taxi-in (Enhanced Mode) = 5. (Default = 5 (waypoints)).
    Inject Departing AI to Maintain Departure Rates (Enhanced Mode) = 1. (Default = 1 (enabled)).



    Status so far: Good, please note the above parameters read by AICONTROLLER.exe from the AICONTROLLER.ini file...

    Override: Final Approach options enabled, but High Sample Rate disabled.
    FORCING HIGH SAMPLE RATE ON.
    Status so far: Good, please note the AIController.log file is closing.
    For LOGGING specify verbose=1 and debug=1 in the AICONTROLLER.ini file.



    ***********************************************************
    ** NOTE: Do NOT overlay a SECOND window in FSX/P3D **
    ** for an EXTENDED time while using AICONTROLLER. **
    ** Doing so will cause AI control problems. **
    ***********************************************************

     
    error windows

    -
    -

    1000
    2
    100
    0x80000000000000

    67230
    Application
    Leonid


    -
    aicontroller.exe
    1.4.0.0
    54e010da
    MSVCR120.dll
    12.0.21005.1
    524f7ce6
    c0000409
    000a7666
    2d0
    01d0583da8d33539
    F:\AIController\AIControllerV14A\aicontroller.exe
    C:\WINDOWS\SYSTEM32\MSVCR120.dll
    ee76ca79-c430-11e4-beac-c8600002226a



     
    AIControllerPath.txt

    FSXMODE=1
    FSXPath=F:\fsx\
    P3DPath=D:\Prepar3D v2\
    AppDataPathFSX=C:\ProgramData\Microsoft\FSX\
    AppDataPathP3D=C:\ProgramData\Lockheed Martin\Prepar3D v2\
    IniPath=
    WPNAVRTEPath=
    TIME=14:14:18 3 марта 2015 г.
    SPath=F:\fsx\Scenery\AFRI
    SPath=F:\fsx\Scenery\ASIA
    SPath=F:\fsx\Scenery\AUST
    SPath=F:\fsx\Scenery\EURE
    SPath=F:\fsx\Scenery\EURW
    SPath=F:\fsx\Scenery\NAMC
    SPath=F:\fsx\Scenery\NAME
    SPath=F:\fsx\Scenery\NAMW
    SPath=F:\fsx\Scenery\OCEN
    SPath=F:\fsx\Scenery\SAME
    SPath=F:\fsx\Scenery\Cities\Oshkosh
    SPath=F:\fsx\Scenery\Cities\StMaarten
    SPath=F:\fsx\Scenery\Cities\Rio
    SPath=F:\fsx\Scenery\Cities\LasVegas
    SPath=F:\fsx\Addon Scenery
    SPath=F:\fsx\Scenery\Cities\Reno
    SPath=F:\fsx\Scenery\Cities\Istanbul
    SPath=F:\fsx\Scenery\Cities\Longleat
    SPath=F:\fsx\Scenery\Cities\Berlin
    SPath=F:\fsx\Scenery\Cities\Edwards_AFB
    SPath=F:\fsx\ORBX\FTX_OLC\OLC_AA
    SPath=F:\fsx\ORBX\FTX_OLC\OLC_NA1
    SPath=F:\fsx\ORBX\FTX_OLC\OLC_EU1
    SPath=F:\fsx\ORBX\FTX_AU\FTXAA_ORBXLIBS
    SPath=F:\fsx\aerosoft\Koltsovo 2012
    SPath=F:\fsx\Addon Scenery\Domodedovo Intl
    SPath=F:\fsx\aerosoft\Norilsk X
    SPath=F:\fsx\Addon Scenery\ULLI-DigitalDesign
    SPath=F:\fsx\Addon Scenery\URMM FSX
    SPath=F:\fsx\aerosoft\BergenX
    TAXI=KAAT,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
    TAXI=KACV,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
    TAXI=KMER,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KBIH,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
    TAXI=KBUR,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
    TAXI=C83,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KCIC,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
    TAXI=O60,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=O22,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=O08,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KCCR,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KCEC,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
    TAXI=2Q3,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=0O5,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KEKA,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
    TAXI=KSUU,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=F34,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KFOT,D:\Prepar3D v2\scenery\0102\scenery\APX14170.bgl
    TAXI=KFAT,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
    TAXI=KFCH,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
    TAXI=O17,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=E45,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KHAF,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KHJO,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
    TAXI=KHWD,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=3O7,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=O70,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=1O2,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KNLC,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
    TAXI=KLHM,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KLVK,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=1O3,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KLGB,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
    TAXI=KLAX,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
    TAXI=KMAE,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KMMH,D:\Prepar3D v2\scenery\0202\scenery\APX16180.bgl
    TAXI=KOAR,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=O68,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KBAB,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KMYV,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KMCE,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KSIY,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
    TAXI=KMRY,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KNUQ,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KAPC,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KDVO,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=O27,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KOAK,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KONT,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
    TAXI=O37,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
    TAXI=KOVE,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
    TAXI=KPAO,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KPRB,D:\Prepar3D v2\scenery\0102\scenery\APX15190.bgl
    TAXI=O69,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KPVF,D:\Prepar3D v2\scenery\0102\scenery\APX15180.bgl
    TAXI=KPTV,D:\Prepar3D v2\scenery\0202\scenery\APX16190.bgl
    TAXI=KRBL,D:\Prepar3D v2\scenery\0102\scenery\APX15170.bgl
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