HowardHughes
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Posts posted by HowardHughes
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Quick question, to those developing for V2.0 and privy to the beta platform;
What is p3d 2.0 allowing you to do that FSX wouldn't? We've read that performance is better all round, and we know about the volumetric shadows. In your testing however you must have found other things which are easier or less taxing on the system. i.e;
- Are higher resolution textures permitted for the same performance deficit?
- Are higher resolution models permitted..........
Etc etc.
I'd love to know exactly what developers are finding. Can you do a lot more to your products than you could with FSX?
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What you're asking is for a company to make a product that they can almost guarantee will lose money.
Good luck with that one....
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Vertigo Studios were making one, but I havn't seen any updates since 2010ish.
These are a few renders I found digging back through google;
Look over the site now however, I can't see any mention of it. Looks like it might have been dropped.
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Third party developers - simple as that.
If you think what developers have done to FSX, then consider what they could do to Xplane. Yes, there are some quality developers working on XP10 but not nearly enough.
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true :good: but remember FSX is older than XP10, and FSX is not being updated anymore unless a dev releases FSX ROADS :lol:
Who's to say they won't? Orbx is on the verge of releasing a renovation of the lighting system, as well as a world-wide update to base textures.
Odd to talk about product updates when XP10 doesn't have seasonal textures at all, whilst an FSX developer creates world-wide seasonal textures all on it's own.
If anything, FSX gets updated on a daily basis and at a far greater rate than XP10.
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Perhaps if you showed us what you have so far it may dispel the doubters?
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They really do need to sort out the clouds. Great screenshots, and the worst thing by a long way in each of them is the clouds.
The main problem...they look nothing like clouds.
Are REX on board for XP10 at all?
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I've got no argument to those you've posted, but you've just listed 8 aircraft....No, I am not kidding at all. All those listed aircraft (well, except for ATR72 where FSX has a better one) are superior in X-Plane compare to FSX:
B777 - Ramzzess is better than anything available for FSX (until PMDG's one is out)
B727 - FlyJSim wins over CaptainSim easily
CRJ200 - no question here at all
JS32 - dtto, however JS4100 from PMDG is very good
Dash Q400 - until Majestic will release its beauty, X-Plane wins here too
A320 by JARDesign - this one is far from being perfect, but still better than Aerosoft Airbus Extended. We will see what comes to FSX...
DC-3 by LeadingEdge is way better than anything available for FSX
Any Carenado is better in X-Plane than in FSX.
... and IXEG's B737 classic is to be just amazing
I am open to any opinions to what I've stated above. Have you tried any of those aircraft? I doubt that. BTW, statements like "FSX has much more quality add on aircraft" are silly in present situation. I have and enjoy both X-Plane and FSX, however these statements I've mentioned are the silly ones.
Saying that any Carenado aircraft is better in XP10 is debatable at best, but just for fun let's consider only US military aircraft that are currently in use (off the top of my head);
A-10
B1
F15
F16
F18
F22
F35
B2
B52
C5
C17
C130
KC10
KC135
U2
T6
T38
DHC6
C2
E2
F5
P3
T45
So not even including helicopters, and limited only to current US military aircraft, how can you possibly say that FSX doesn't have MASSIVELY more quality aircraft than X-plane?
If we were to consider WW2 - can you name a single WW2 era aircraft done better in X-plane, barring the DC3?
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You've got to be joking....Well, X-Plane is catching up pretty well:
B777 / Ramzess
B727 / FlyJSim
CRJ200 / JRollon
JS32 / JRollon
Dash Q400 / FlyJSim
A320 / JARDesign
DC-3 / LeadingEdge
ATR72 / McPhat
I really do not see that many better aircraft add ons in FSX anymore... Other add ons (weather, traffic, ATC, ..) - well that is another matter.
It's fairly difficult to list aircraft which FSX hasn't done better than X-plane.
X-plane is a growing sim but statements like that are just silly.
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Considering that FSvNext was already nearing the end of the Alpha testing, and less than a few months from Beta testing, what was the sense in closing down the project, firing the staff, then paying six to stay long enough to archive all of the already completed work?
It would have cost less to complete FSvNext than it did to start from scratch on the failed Flight paradigm.
Whilst I don't know the intricacies of the process and how far FSvNext was developed, the fact that it was late in the development process doesn't save it from critical review.
It's difficult to have conversations on here given that you obviously know more than I do but can't discuss it openly. Regardless, I imagine that a lot of the work from FSvNext went into Flight anyway, and the fact that it was canned at such a late stage gives an indication into what they expected. I'm sure you'll agree that FS development is no money-spinner.
My understanding is that MSFS was never a financial success for MS, and that it took the backing of Bill Gates to keep it running for as long as it did.
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I disagree with the statement that the decision by Microsoft to cancel it's flight simulator development had nothing to do with demand. Like it or not even FSX was not a big seller, certainly not in comparison to other games and most likely not enough to justify the development cost.
FSX was a massive upgrade over FS2004, but to develop further a complete code renovation was required, and an element of that was shown in Flight. Ultimately though, to develop a sim to today's standards would be a cost that would be completely unjustifiable. You mention that 3rd party developers wouldn't exist unless FSX was very successful, but most publishers operate on tiny margins. OrbX still isn't profitable (by Jon Venema's own admission). Very few developers are in the business for the money.
Surely the low adoption rate of Flight (a free platform) tells you everything you need to know.
Microsoft won't make another sim - the only hope is that their licensing agreement with Lockheed Martin develops to a point where general use is permitted, but even then I doubt LM's goals would be in line with our desires.
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Whilst I think $200 is a reasonable price for what they're selling, it blows my mind that it will be incompatible with OrbX payware airports. I can't think of any reason for that whatsoever, beyond forcing you to buy the full regions separately. Yes they may have a different mesh and elevation data but why that couldn't be implemented in a basic form to at least allow compatibility I really don't know.
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I'd say that FSX's ATC is actually fairly incredible - There still isn't a default flight sim that matches it's scope and general effectiveness all these years later.
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Quite honestly if you think I'm hurting MV's rep, what about the lies and incomplete information in this thread? Does that not hurt our rep as well? Should we allow that? In real life that's called slander and or libel.
Please tell me what you think we should do...
I'm more than curious. I'm concerned.
Then take it up with them.
Alternatively you could continue to laugh at other people's products. I'll leave it with you.
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LOL. You're hurting me....
And you're hurting the reputation of Milviz.
Great job.
Reported.
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Please, post some pictures in the Screenshots forum. I'd like to compare.
I've bought most all the FSX add-ons for Hawai'i. I've made a couple of freeware releases for Hawai'i. Granted it's up to personal interpretation, but my FSX Hawai'i still looks much like the default, ie cartoonish. What I miss in Flight from FSX is not something I care about. Those being moving traffic and living world, AI flying in and out of the airports. If I want those all I have to do is fire up FSX.
Let me know when you get Barking Sands posted or Waimea-Kohala or take a picture of Port Allen or Panda. I'd like to see how well your FSX does compared to Flight.
I can't do it anytime soon. My FSX PC is in a different city at the moment. It's not even installed on this PC. I will however, when I have the resources!
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Only problem Mr. Hughes is that we had to wait almost six years for those freeware aircraft and scenery packages, not minding modern state of the art PC’s
What relevance does that have to this minute?
I'm willing to bet if FSX had a scenery area 5000 times smaller than it actually does it would have been done it about 2 days...
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Why do we have to have debates? I'd prefer to see discussions myself.
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Debate is contention in discussion. You can't have debate-free discussion unless you agree 100% with each other.
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Fly through the haze in Flight during dawn in the Maule or RV and compare that with FSX. Case closed. You will NOT be able to get anything like that in FSX, not even with all the top addons. And then I am only talking about the looks.
The graphics can't be compared to modern gaming titles, that's for sure, but I don't do that. Compared to what I've been used to (FSX and all previous versions) Flight is awesome.
Obviously this is all very subjective. I mean, I can't understand how anyone can NOT like Flights graphics, haha!
The one thing Flight does do right is haze, and frankly that's about it.
I have no contention that Flight looks better default than FSX, but it would be criminal if it didn't. I certainly do compare it to modern titles - and whilst you can't compare like-for-like with showcases like BF3 due to natural restrictions of the nature of Flight sim's, things like the models are horrendously low poly. Textures are terribly low res etc. Detail is particularly poor.
In regards to not being able to get anything like that in FSX, even with top add-ons, that's just not true. Hell, you can get plenty of freeware for Hawaii that makes Flight's offerings look terrible.
I could now download a few freeware aircraft and scenery packages which would make Hawaii in FSX obliterate Hawaii in Flight!
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BTW After being pessimistic a bit today in this topic and others about the future of Flight, I did a short flight during dawn this evening and had a close look at the shadows or better said the light in the VC... All my negative feelings were washed away by the awesomeness of Flight's graphics, hahaha!!!
Jeroen - I can never understand how anyone can admire Flight's graphics.
The only thing you can say about them is that compared to stock FSX they are much better, but frankly compared to any modern gaming title they are awful. Not to mention that all of the things you can achieve in FSX (barring the tree shadows which aren't implemented as well).
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Make any of the other games on that list free and Flight will fall off the radar.
It's the unfortunate (or fortunate IMO) truth. Go on any of the Steam boards etc and see just how little interest people have in Flight. Of course it'll have lots of play-time for the few few months. You download it even if you don't wknow what it is.
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Completely disagree. I don't mind if developers post in these threads, particularly because they can have in-depth, factual knowledge about their products which may be very valuable in the decision making process.
They can post all of that in any discussion threads about their product, on their website, and in all of the threads maintained in this forum about their product (including screenshot threads/release thread etc).
What is not acceptable in my book is to go into a thread independantly discussing two competitors products and for one competitor to come in and dissuade people from buying a competitors.
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Really? Why is that? Do we not get an opinion? Are we not allowed to try to "sell" or defend our product? Does this mean that people like Cody don't get to show videos? Or us? What would you have us do exactly?
I do not mean to start a flame war AGAIN but I'm sorry but I disagree with your statement most vociferously...
If I want a sales pitch I'll go to your website.
This is a thread about which is better for the customer. Do you think your answer is of any value whatsoever? Or appropriate in any way?
What are you going to say? "Ours is crap, you better buy IRIS's?"
News just in folks. A company wants you to buy their product.
Keep the marketing spiel to your website and leave it at that.
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Well, maybe you're right, but then again I don't play many games. I only play ELITE v8.3, Condor, Vehicle Simulator, PS1, and used to play MSFS and XPlane. Last time I played Xplane when trying version X, I came back running to FLIGHT... In a flightsim game, I don't look for details that aren't really important for the physics o flight, sensation/perspective, proper weather simulation for VFR/IFR-IMC, etc... FLIGHT has it all really GOOD!
Of course this is my oppinion...
I'd absolutely understand that if the 'V' in 'VFR' didn't stand for................
I'm not saying they're not better than the default FSX, because clearly they are. Clearly though it would be stupid to hold it to anywhere near that standard.
PMDG 737 NGX Released for P3D
in The Prepar3d Forum
Posted
Not sure why it's a scandalous joke. It's arguably the highest fidelity and most accurate jet aircraft simulation ever created for a home flight simulator. I don't fly commercial jet aircraft in FSX, but if you had any idea whatsoever of the systems complexity on display you certainly wouldn't call it a scandalous joke.
If anything, I'm surprised the price is as low as it is, given the decline in the flight simulator market, the relatively small amount of that market who would pay for something like this, and the massive amount of man hours attributed to its creation.