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Happywarrior
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Posts posted by Happywarrior
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All my scenery sliders are set to full except auto gen density which is almost full. I have noticed when flying at ants Brisbane that trees in the distance beyond the runway and even buildings are flickering or displaying jagged edges...
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I haven't got that option ticked. Any other ideas? Would REX or GEX solve taxi lines and runway lines?
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Hi all,
I am currently experiencing flickering on light poles, runway lines and close trees to these objects at all airports. I am not using dx10 and have struggled to find a solution. I have also used tabs/Ryan's nVidia inspector guide which has helped everything but the flickering of these textures, as well as tweaked my cfg. I am currently using orbx Tasmania demo and Brisbane freeware as my testing regions.
Any suggestions would be much appreciated.
My Specs:
i7 4690k
8gb Ram
2gb nVidia gtx 760
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Hi all,
I am posting with an issue that has frustrated me for the last 4 hours. FSX Gold will not install properly. I inserted disc 1 and 2 they did there thing, then it checks computer memory and after that all windows close, I get no accept terms window or product key window. What should I do???
White no-photo data tiles & Re-modelling terrain?
in FSX | FSX-SE Scenery Design Forum - How To
Posted
I'm pretty new to this whole DIY airport thing and have encountered a few obstacles so far. Firstly, I have used SBuilderX to get photoscenery and the imagery contains white tiles that state no photo data in the ocean area. I was wondering how to exclude these tiles from compiling the overall scenery as at the moment there is a patchy white area in the sea. Secondly, I was wondering if it was possible to alter/remodel the terrain to make rocky outcrops as per satellite imagery, and if so how?
Thanks