Jump to content

Sign in to follow this  
flightsimmer747

737 has anyone added mips with dxtbmp tool?

Recommended Posts

To free up some resources this is very important with ati cards so it gets rid of some terrain blurs and the text and airline name and paint lines don't shake or dance on the exterior texture. Theory behind it is the textures are presently 32 bits without mips while on ati cards whatever texture has no mips it will not alias it, therefore saving it in dxt3 with mips helps alot.So if you did which textures did you convert from which folder??Thanks!

Share this post


Link to post
Guest Buck Bolduc

When I used an ATI vid card I had to change the mipmap slider to under 4.The buildings were spinning around like a kids top.Best

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    2%
    $640.00 of $25,000.00 Donate Now
×
×
  • Create New...