August 19, 200223 yr I know this might not be the right place to post this, but I can't find another forum to match the topic. The question might already have been answered but I have been away for a long time and is therefore not up-todate sorry. Is there a way to remove the planes from Airport 2000 vol. 3 when using FS2002. The traffic is conflicting with the traffic from FS2002?And... is there a way to fix the default ramp locations from FS2002 so they match the locations from Airport 2000?
August 20, 200223 yr I can only try to help you with two airports: KSFO and KSEA. Go to their respective scenery folders and remove SFO_STAT.bgl and SEA_STAT.bgl (back them up just to be on the safe side!), I have no idea what to do with the others. I hardly use AP2000 these days, they're horrible framerate hogs. Cheers, Mack i7 950 @ 4Ghz :Apogee XT waterblock: EVGA X58 Classified :EK full-cover waterblock: Feser X-Changer 360: 3 x GTX 570 (Tri-SLI): EK full-cover waterblocks : Thermochill PA 120.2: 6GB Corsair Dominator 1600Mhz RAM (stock speeds) : FS9 & FSX @ 1920x1080 on Windows 7 x64
August 20, 200223 yr Also...as far as the ramp locations, taxiing and parking positions, get yourself AFCAD and look through the Airport and Facilities Data section in the file library, there are a few files for AP2000v3 airports there. Cheers, Mack i7 950 @ 4Ghz :Apogee XT waterblock: EVGA X58 Classified :EK full-cover waterblock: Feser X-Changer 360: 3 x GTX 570 (Tri-SLI): EK full-cover waterblocks : Thermochill PA 120.2: 6GB Corsair Dominator 1600Mhz RAM (stock speeds) : FS9 & FSX @ 1920x1080 on Windows 7 x64
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