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FSSCENE clarification on a previous post

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I posted a thread previously which pertained to fsscene which I would like to clarify, now that I have had time take a closer look. The topic pertained to autogen buildings being placed in what appears as farmland. The problem is not with fsscene but autogen. I first would like to apologize to Ruud (author) as I had jumped the gun by posting a somewhat negative post without really looking at the default textures and those created by Lennart. After looking at all of these textures (primarily farm land textures) autogen places buildings within these types of landclasses regardless. What I had noticed was that because fsscene uses a much brighter vibrant selection of colors, the autogen buildings stand out much more than the others. From what I can tell by comparing the different textures of the same landclass, all have the autogen autogen buildings placed within, and without bias. So it really comes down to preference. I personally love the fsscene textures and colors but because the autogen buildings are much more visible within some of these texture types, I have chose not to use them. This is a personal choice. Let me say that the textures used are very well done and Ruud has done a beautiful job on installing a 3d sort of look to his textures which does offer a much greater sense of depth than any other textures I have seen.RegardsBobG

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