Jump to content

Recommended Posts

Guest Jaaky
Posted

Hi,I'm using the PIC-POSKY merge (KLM).There are no pilot's faces behind the windscreen, the pilots are textureless.In the plane's texture folder are four bmp's:your_face1_L.bmpyour_face1_t.bmpyour_face2_L.bmpyour_face2_t.bmpThe "L" files show no face, just some sort of "halo" in MS Imagetool program.The "t" files show two different faces in MS Imagetool program.What do I do to give my pilots a face ?:-hmmm

Posted

Hi there,the 'L' bitmaps are the night masks, so they should show only blck and white. The 'T' images are the actual textures. The problem with the KLM model (I presume you downloaded Bodo Mueller's repaint) is that the model does not appear to reference those textures. Just substitute the model for another one of the same engine type, and you'll be fine.Cheers,Gosta.http://hifi.avsim.net/activesky/images/wxrebeta.jpg

Guest Jaaky
Posted

Hi Gosta,Thanks for your help. I use Bodo Mueller's repaint indeed.Problem is now that if I replace the files in the model folder with other ones, the pilots appear indeed... but in what seems to be night lighting, the plane shows no night textures, and most mysteriously the pods suddenly show the Martin Air logo (!).(-:

Guest Jaaky
Posted

Oops, it seems that I tried the wrong engine type.But now the POSKY site is suddenly down...Will let you know how i fare.

Guest Jaaky
Posted

Hi Gosta,I substituted the files in the model folder with the ones from the Alitalia b763.That seems to have solved the problem. Thank you !!!:-beerchug P.S. The Martin Air files where marooned textures of a plane with a PW engine I ones tried.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...