November 3, 200223 yr Hi,after I got my 2 engine prop quadrant I ended up with alot of unused axis' in my home cockpit. So I wanted to assign the cowl flaps to them, only to learn that there is no directX command in FS2002 for them. Is there a way to do it anyway?Alex
November 3, 200223 yr Never mind. I already found the answer. But still there is no way to adjust the right and left cowl flap separately. Maybe someone can figure that out. Finally, finally I have more buttons and switches, than I have functions to assign :-).Alex
November 4, 200223 yr Did you check the latest FSUIPC? It can access all kinds of things in FS.Peter http://bfu.avsim.net/sigpics/PeterR.gifBFU Forums Moderator[table border=2 cellpadding=0 cellspacing=1][tr][td][table border=0 cellpadding=8 cellspacing=0][tr][td bgcolor=#540000]http://bfu.avsim.net/sigpics/logo75t.gif[/td][td align="center" bgcolor=#FFFFF6]Bush Flying Unlimited"At home in the wild"Looking for adventure? Come join us! * [link:bfu.avsim.net|Web Site] * [link:www.cafepress.com/bfu,bfu2,bfu3,bfu4|BFU Store] * [link:bfu.avsim.net/join.htm]Join!][/td][/tr][/table][/td][/tr][/table
November 4, 200223 yr Hi Peter, my friend,yes I had a look into FSUIPC, and actually there are separate command for the left and the right engine cowl flaps. However they are keystrokes, not axis. I can assign one axis of my old CH Yoke to the command in FS2002, but I cannot do it in FSUIPC. The command inside the FS assign section however is only for all cowls at the same time. But at least I managed to get an axis working for the cowls, that is more than I expected. With the CHControlManager you can assign keystrokes to an axis, that did the trick.This is really a minor issue, definitely not worth such a long post.Cheers,Alex
November 5, 200223 yr Glad you got it working. Funny how you sometimes have to take a round about path to get to a solution.Peter http://bfu.avsim.net/sigpics/PeterR.gifBFU Forums Moderator
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