October 31, 200223 yr Hi !I don't have paint shop but I'm "learning" to use alpha channels, etc, with MS Paint and DXT BMP.I've got a problem:I paint using MS paint, then I open the file with DXT BMP, thanks to DXT BMP I add the Alpha channel and I save in 32bits or DXT3 format. Then , I open the file with Imagetool to see if everything is OK but here is my problem: the texture file I painted has 11 mip levels !I don't know how to remove those mip levels. In fact, I'd like my texture to have only 1 mip level.So, can you help me to find a program that can be used to change the mip level ? Thank you very much ! :7../)_/). _ Cl
October 31, 200223 yr hi,Well, with Image tool you can extract mips, and add them. I would suggest create mips as usual then just save the one you want and open the main texture and add the one you saved.good luck,
October 31, 200223 yr Open the texture in ImageTool.Extract the mipmaps.Close all mipmaps including the combined without saving EXCEPT the _0 level. Save the _0 level as you primary and only texture as _t.Milton
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