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Graphics "lurching and flickering" forward.

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Greetings folks!!SLight problem...maybe you all could shed light on.Just upgraded my system to AMD64 x2 3800Windows XP1 GIG DDR 400 ramMSI K8N Neo2 Plat. ( bought it a year ago..just now using it)Gforce 6600 OC graphics board..Problem is that when flying around, screen flickers and seems to "skip" frames when getting close to ground 8000 ft. I have the latest graphics drivers and nforce3 drivers installed. Both drives defraged and memory is paired. Any suggestions??IGO

Did you also install the Nforce IDE-drivers? in case yes uninstall then, there seem to be some issues with them.Btw you might want to look at this article which covers ingame stutters, maybe of some help. btw tried older drivers too? Rebuild FS9.cfg? Checked Scenery.cfg for duplicate enteries?.. All small bits worth a tryhttp://forums.techpowerup.com/archive/index.php/t-3066.html

Hi,I have a similar system and was experiencing some similar issues... My machine is AMD 64 X2 4800+ (oc to 2.76GHz) on ASUS A8V Mobo with 2GB DDR400, an Audigy soundcard and MSI 6800GT gfx card. I had re-installed eveything, updated every driver I could find and still I would get stuttering and jerky movements in the sim - having spent quite a bit on the new processor this naturally made me "very happy and calm" :-roll Anyway, I spent several hours dredging the net for answers while I should have been working and I think I have finally got everything working as I would like. The three main things that I think have helped me with the stutters I was getting are:(1) The AMD dual core fix for XP which you can get at www.amd.com(2) Setting FS9 affinity to CPU1 only (it does NOT use both!) while setting everything else that I use at the same time (ASv6, Fraps, AISmooth, FMC....) onto CPU0. I used imagecfg.exe to do this.(3) I use two hard disks (on IDE until I have nore cash) and so one is on each IDE channel and FS lives on one while Windows and everything else is on the other.. Now, I found that if I use the scenery manager to cache my mesh and main scenery folders (never airports though), I get a significant improvement texture loading speed as the machine looks on one drive for bulk scenery and the other for buildings and AI planes etc... Well, these worked for me and I now get minimum 15FPS in my most AI populated airport with a big layer of clouds and all the quality sliders pushed out. Most normal places get a happy 25FPS :-) Who knows, this may work for you!? Good luckGeoff

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