geoffco

Members
  • Content Count

    561
  • Joined

  • Last visited

Community Reputation

0 Neutral

About geoffco

  • Rank
    Member
  • Birthday 01/10/1980

Contact Methods

  • Website URL
    http://www.blue1va.net
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    Scotland, UK
  • Interests
    Mountains, Photography, Computers and Flightsim!
    http://www.tapiopix.com
    http://www.blue1va.net

Flight Sim Profile

  • Online Flight Organization Membership
    IVAO
  • Virtual Airlines
    Yes

About Me

  • About Me
    I'm a geek and a scientist. I try to bring a scientific approach to building stuff in my sim, which has been one of my several hobbies for the last 8 years or so... I also run the virtual airline Virtual Blue1 - see www.blue1va.net
  1. geoffco

    Bojote's Shader 3.0 mod for FSX

    A quick (and probably daft) question about the shader 3.0 mod in FSX. Is the use of this mod expected / likely to change (increase) the VAS usage. ie. Does the use of different shaders have any potential impact on OOM difficulties? Thanks, Geoff PS. I really like the effect of this modification on the water and it seems to help the FPS on my AMD graphics setup too.
  2. geoffco

    Landing lights...and fog

    That would be very good indeed. I have boxes and boxes of matchsticks available... Geoff
  3. geoffco

    ATC stutters in fs9

    In Windows7, there is no way to change the sound acceleration - it was dropped when they moved to DX11 (or perhaps even earlier). I see you are using an AMD graphics card - I am too, and with some drivers I am getting very similar ATC sound stutters... I rcommend you get RadeonPro. This may or may not help you, but the situation with my setup is this: Catalyst Drivers 13.1 and later without RadeonPro - Smooth sim but ATC sound stutter Catalyst Drivers 13.1 and later with RadeonPro - Flickering sim and no ATC sound stutter Catalyst Drivers 12.11.beta6 and earlier without RadeonPro - No flicker or sound corruption but awful FPS performance Catalyst Drivers 12.11.beta6 and earlier with RadeonPro - Very slightly 'stuttery' sim, reasonable FPS (20-30 on 8.19 million pixels resolution) and perfect sound. I have asked about all this on the ReadonPro forum, but the developer does not know why RP is helping here. However, it clearly has an effect. Based on that, I would give RadeonPro a shot. If you are lucky enough to not get the bad flickering, you can try the latest CCC drivers... EDIT: PS. In my case, I strongly doubt that it is an issue with having enough memory or 'grunt' on the processor. It pretty much has to be drivers at some level or another. Good Luck Geoff
  4. geoffco

    Aircraft You Have Been On

    Cool topic. A319, A320, A321, A332, A343, AT43, AT45, AT72, AT75, B712*. B733, B734, B735, B737, B738, B752, B763, B77W, C172**, DC10,DC93, DC95, DH8C, DH8D, F27, F70, F100, E145, E170, E175, E190, E195, MD80, MD81, MD82, MD83, MD90, RJ85, RJ1H, SF34, SB20... ...as far as I can recall just now... not including any air show displays etc. * Ridden jumpseat ** Flown Geoff
  5. Laterally the throttles are only about 15 cm back from the yoke and in the position I sit I can reach them comfortably. I would, for a slightly more realistic geometry, like to move them forward and down by about 10cm but then I would have a problem positioning my mousepad... Geoff
  6. Thanks. The chart clip on the yoke was a lucky find: it was a small clipboard we found when clearing out a room at my work. It was going to be thrown out so I took it and attached it to my yoke instead. I had intended to try and mount my iPad on the yoke but it is far too heavy for the CH yoke! The throttle / top of the mouse stand etc is not all that much higher than the desk level - it may look high in the photo. Ideally I would have it slightly lower and a few inches further forward, but that would involve more permanent furniture modification (as it is, that can all be turned into a work desk in a few minutes). I don't find the position of it difficult to use but then again I have had the throttle on that stool for about six years so I guess I've got used to it! Geoff
  7. Here is my setup. The upper small screen is for a second PC running charts, browsers, flight logging etc and sharing the mouse and keyboard of the FS machine with synergy. Specs for the rest can be found in my profile... If you want to see a bigger version, click here. A bit naughty posting here as I'm running FS9 on here and not FSX at all... but I couldn't resist joining in! Geoff
  8. geoffco

    Sweet FX

    Ran into SweetFX back in mid November and posted about it in my ENB series thread but I guess it didn't get noticed. SweetFX has another added benefit for AMD graphics users which is that you can inject it with RadeonPro - I have found my system to be unstable with any d3d9.dll mods that go in the FS9 folder but with SweetFX injected with RP I am getting great results. (Everything in fullscreen mode) Geoff
  9. This seems like a pretty poor product to me, unless it comes with a 'live config' utility (a bit like the door positioning one of AES) to place the effects... If it's just some effects then I think you can have it all for free with a little hunting around! I have takeoff (any time N1 > 55%) and reverser spray as well as individual wheel spray and flap vortices in wet weather all from downloads here in the Avsim library... Geoff
  10. Hi,This is more a scenery tweaking question than a design one but I guess I'm posting in the right forum...I have a Freeware airport scenery which came as part of a larger package and I've been trying to isolate it (only for my own use of course) to gain better performance etc. I'm nearly there but it seems that the ground under the airport is not properly "hardened" and at two points when taxiways cross canals, the plane falls in! (actually, this also happened before I started trying to isolate stuff)I've tried adding an apron layer to the AFCAD file but that has no effect. Do you think I need to just make a flatten for the whole airport and modify the VTP layer to remove small sections of the canals or will I need to do more?Thanks for any advice,GeoffPS. The airport elevation is below sea level - don;t know if that makes a difference...
  11. Hi,Some time ago I ran into a problem with FSRepaint (the demo version) where it suddenly refused to work with a new graphics card - the solution was to uninstall and download the newest version from the Abacus site - that did the trick... Having said that, if Shockwave lights is also having issues finding FS then it might be that the registry entry for the FS path is wrong! I can't imagine why Microsoft Update would do that but then again who really knows what it does! I personally only use windows update after some serious issues with the newer MS update on my laptop.There is a "FSX/FS9 Registry Repair Tool" available from the Flight1 website which can correct the FS9 path for you - give it a go and see if the situation improves...Geoff
  12. Sometimes there ia a hint as to what happened in the event log (Control panel -> Administrative tools) but not always.With most FS problems (unless the culprit is really obvious), the only way to find out it to test and isolate scenarios until you know either how to solve the problem or at least how to avoid it. I know the irritation this brings since I've just spent most of a day doing exactly that }(Good luck!Geoff
  13. geoffco

    3D Lights REDUX for FS9 - question

    None whatsoever - or rather, I should say "unmeasurable" since there probably is a subtle change somewhere :)Note: I'm generally looking at airports with up to 100-150 AI planes. I've not really been out "testing" with really big airports but I doubt there is a difference there either.Geoff
  14. geoffco

    3D Lights REDUX for FS9 - question

    You have to edit the lights section of each aircraft. There is a thread further down this forum where this has already been discussed about a week ago. Also, for adding to AI, this link is very very useful :)http://shockwaveproductions.com/forum/view...ce642a456b05200Hope you like the lights - they certainly improved the look of my AI!Geoff
  15. All aircraft cfg and scenery bgl (including traffic) are read and the scenery database is modified if needed - if you have a lot of traffic / aircraft / scenery the load time will be long... that's just the ways it is!Geoff