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Help! Blurred Textures are back!

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Helllo All:After many happy months using my Win98, PIII 450, 256MB RAM, GF3 Ti-500 system, blurred textures have returned.I'm using NVMax and have confirmed that my settings are the same as the ones that I have been using for months. I have examined the FS2002.CFG file, and cannot find anywhere that I would recognize where a setting has been corrupted. The textures immediately around the aircraft may display the highest level of texture quality, but at a very short distance they revert to medium textures.These are my current [TERRAIN] settings, within which are the usual suspects:TERRAIN_DEFAULT_RADIUS=2.500000TERRAIN_EXTENDED_RADIUS=4.000000TERRAIN_EXTENDED_LEVELS=4Additionally, here is a setting from the [GRAPHICS] section that seems to be important:TERRAIN_MAX_LOAD=1024All texture quality settngs for terrain and aircraft are maxed. Autogen is off, Scenery complexity normal, Mip Mapping, multi-texturing, tri-linear filtering enabled.Any thoughts?. It worked up until a few days back. I have not messed with the FS2002.CFG file until last night after the problem developed. Recent installs have been Justin Tyme's Beta3 Landclass and Mesh for the Pacific Northwest. I've removed both with no changes noted.Any thoughts? Thanks, Rick

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Guest

Can't help you on this, but can somebody tell me what these Config settings are doing?Jack

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Jack:As I understand them. These definitions are not mine, but do represent an approximation of what the settings appear to do:TERRAIN_DEFAULT_RADIUS= Controls the rendering of the highest quality to the lowest quality textures that you will see out to a distance of about 40 miles.TERRAIN_EXTENDED_RADIUS= Controls the rendering of textures from 40 miles out to a visible limit of about 70 miles.TERRAIN_EXTENDED_LEVELS= This is reported by many to be a Boolean value, while others set it to a maximum value of 4 in the belief that it helps to resolve the blurry textures seen closest to the aircraft's position by forcing the program to render the highest quality textures.TERRAIN_MAX_LOAD= Is set by the Options->Settngs->Display->Aircraft->Aircraft textures size slider, and is a multiple of 64. 1024 is the highest program setting, and refers to the largest texture file that will be loaded for aircraft appearance.Hope this helps. Use at your own risk. Usual disclaimers apply.RickP.S. Now back to my original question. What have I overlooked that is causing my blurred textures?

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Hi Rick, It's such a coincedence that this is happening to me too. With the hardware that I'm running I can only sumise that it FS2K. Im going to blow it off then do a complete reinstall. BTW are you using FS Assist?Ron CIntel P-4 1.8 Gig512MB PC2100 DDRAMMSI G-Force 4 128MB19" MonitorSB Live ValueForcefeedback StickIs it ever enough?

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Ron:I'm not using FS Assist, or any other type of 3rd party program to load textures or aircraft. I do all of that work manually.I'm considering restoring a previous registry to see if something in the registry itself was corrupted, leading to this problem. Other than that I'm stumped.It's obvious that the sim is not trying to load the highest definition textures by the fact that my frame rate has increased, the sim is smoother when the AI traffic load increases, or I am in areas with more intense Autogen. Textures in mountaineous areas appear to load at a higher level of definition than landclass in cities and towns. In all cases the highest level textures remain directly below the aircraft, but do not extend out. I may overwrite my seasonal textures to see if there is an issue there, though I doubt it.I'm also going to restore the default settings from NVmax, then trying retweaking from scratch. Perhaps there is something embedded in a setting that otherwise appears normal.Still trying.Rick

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To anyone who can help:The sim will render the highest quality textures within say 5nm of the aircraft in flight at 9,000 feet. Beyond that point the sim selects the medium quality textures.My settings are the same as before when the textures rendered properly. By that I mean that I'm not asking the processor to do so much that texture quality is suffering. The bottom line is that I cannot expand the radius around the aircraft where the high quality textures are rendered and retained, even with the settings to do so properly selected.Rick

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Sorry, Bump. Need the visibility. Need the help.Rick

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Guest PaulL01

>Helllo All: >>After many happy months using my Win98, PIII 450, 256MB RAM, >GF3 Ti-500 system, blurred textures have returned. >>I'm using NVMax and have confirmed that my settings are the >same as the ones that I have been using for months. I have >examined the FS2002.CFG file, and cannot find anywhere that >I would recognize where a setting has been corrupted. The >textures immediately around the aircraft may display the >highest level of texture quality, but at a very short >distance they revert to medium textures. >>These are my current [TERRAIN] settings, within which are >the usual suspects: >>TERRAIN_DEFAULT_RADIUS=2.500000 >TERRAIN_EXTENDED_RADIUS=4.000000 >TERRAIN_EXTENDED_LEVELS=4 >>Additionally, here is a setting from the [GRAPHICS] section >that seems to be important: >>TERRAIN_MAX_LOAD=1024 >>All texture quality settngs for terrain and aircraft are >maxed. Autogen is off, Scenery complexity normal, Mip >Mapping, multi-texturing, tri-linear filtering enabled. >>Any thoughts?. It worked up until a few days back. I have >not messed with the FS2002.CFG file until last night after >the problem developed. Recent installs have been Justin >Tyme's Beta3 Landclass and Mesh for the Pacific Northwest. >I've removed both with no changes noted. >>Any thoughts? Thanks, Rick Hi,Your answer lies within your post as the "dynamic Blurrie" texture problem is a direct reflection of the power of a given cpu and memory sub-system to supply your video card with all of the display data, the more you ask Fs2k2 to do (as in added high rez mesh or setting the "mesh detail" slider to max etc the more you will encounter the dynamic blurries. since your machine is a bit low on power it would help if you turn your settings down, especialy the terrain detail, ground shadows, visability etc. and atleast set the TERRAIN_EXTENDED_LEVELS=4 back to =1 or =2.Take care

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Paul:Thanks for the reply. As I had previously mentioned the textures were fine until a few days ago. Now, only those textures directly below the aircraft are high resoulution. By the time I climb to 25,000 feet the view toward the distant horizon, out from 2 miles to 30, becomes a complete blurry mess, the worst by far that I have ever seen. The alterations to the FS2002.CFG file made no difference in the way the program was being rendered. I had installed DirectX 8.2 perhaps 5 weeks back, and it has worked like a champ. The 22.80 drivers for my Ti500 likewise have been superb.At my wits end I have backed up the important files and completely removed and reinstalled the program. I'm off now to replace the default files with the ones from before the uninstall. Then we'll see.Who out there has the pearl of wisdom on this one?Rick

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Guest bones

It's a long shot but do you have any new (or updated) programs running in the background that may be robbing vital CPU load?

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Guest Coneman

Rick,I'm sure you've done this but have you changed your fps slider? A different setting might help. I finally discovered what my system liked and left it there. Performance has been very consistent. I too have installed the landclass and pnw mesh. I noticed that in large cities the autogen and textures were taking far longer to generate. Close to the aircraft they were fine. Like Paul said, our systems are probably being taxed by all of it. Sorry if I'm not much help. Will ponder this. My settings are:Texture quality: HighTerrain mesh: 78Terrain size: HighAutogen: Extremely DenseScenery Complexity: Extremely DenseDynamic Scenery: UncheckedEffect Detail: HighMax. Visiblity: 70miToddK7 700384 SDRAMTNT2 32mbME

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Try this guys and let me know soonest.Is it FSUIPC ????I Rename this file to FSUIPCBak.dll and run you fs again. You still have fsuipc in the menu. But I didn't get the blurred textures. Maybe the blurred textures returned for us all cos we all got the latest fsuipc.dll which my current 1 is 2.94Try itwe gotta get to the bottom of this one

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Guest Stamatis

"Who out there has the pearl of wisdom on this one?"No wisdom here. But I remember very well that another user reported exactly your problem, and he had also attached screenshots.After trying every suggestion thrown at him in this forum he finally solved it by reinstalling FS2002 from scratch. Actually, it is not as dramatic as it sounds :-)Stamatis

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First, Happy Thanksgiving to all who celebrate the holiday.Here's the layest on the texture problem.As a reminder I'm using a PIII 450 with 256 MB RAM, and a Leadtek GF3 Ti500. With frames locked at 11 the sim is reasonably smooth, and the rendering has been of a very high quality indeed, with the sharpest textures the program is designed to render visiblle out to 6-8 miles, and then a very gradual blending toward the horizon. Until...3 days a go I went from great scenery with sharp textures to a blurred mess. Airports, Airplanes, and Autogen were unaffected. Within 1-2 miles in flight the textures were sharp. Beyond that they went from medium to a mess. At altitude the horizon, 20-25 miles away, was an unrecognizable mass of blurry topographic outline.I checked every display setting within the program, all set correctly. Retweaked my Ti500 with NVMax, no joy. Changed time of day and location, same problem. Changed aircraft, same problem.In the FS2002.CFG the following Under TERRAIN had always been:TERRAIN_TEXTURE_SIZE=8 It's set by slider, and has remained maxed.The following settings are only altered by editing the FS2002.CFG file itself. I have changed the values in the past individually and collectively, but the changes did not affect the quality of the textures. These were my starting values:TERRAIN_DEFAULT_RADIUS=2.500000TERRAIN_EXTENDED_RADIUNS=4.00000TERRAIN_EXTENDED_LEVELS=1Repeatedly changing any of these values had no affect. All changes made to the FS2002.CFG file were done after exiting the program. I would save the changes and then restart Flight Sim. Most times I would restart the computer before launching Flight Sim, to ensure that information stored in RAM was not being used.With no improvement I next overwrote all of the texture files to ensure none were corrupt, no improvement. I removed the Scenery.DAT file from the FS2002 main folder and allowed the program to rewrite it. No change. As I was doing most of the test flying around Seattle, I removed the Pacific Northwest Mesh and Landclass files that I had recently installed, no change.Suspecting that it might be the latest FSUIPC, Ver 2.94 I removed it and reinstalled Version 2.93, which had worked just fine. The problem remained.So I reset the defaults in NVMax and uninstalled it from the computer. I checked my display driver, Detonator version 22.80, no problems. Tested DirectX V8.2, found no errors. With no where else to go, I created copies of the critical FS2002 files, and then removed the program, including locating and deleting all of the registry entries I could find. I then reinstalled the program. I intentionally allowed the program to create the FS2002.CFG file on its own so that I did not copy an error from prior to the uninstall into the new installation. Almost the same degree of blurriness returned. With no other thoughts I then went back to the:TERRAIN_DEFAULT_RADIUS=2.500000TERRAIN_EXTENDED_RADIUS=4.00000TERRAIN_EXTENDED_LEVELS=1Settings. I had no reason to believe that changing them would help, but had little else to go on. Bottom line, by adjusting the TERRAIN_EXTENDED_LEVELS= from 1 to 2 to 4 to 8 to 16, then finally to 32 I incrementally extended the high resolution textures out to where they had been before the problem appeared.Equally,Leaving TERRAIN_EXTENDED_LEVELS= at 1, and then adjusting the TERRAIN_DEFAULT_RADIUS= from 2.500000, to 5.00000, to 10.00000, then finally to 15.00000 accomplished much the same result. Adjusting TERRAIN_EXTENDED_LEVELS= seemed to work better. After extensively experimenting with the new settings, I changes them back to the default settings and the problem reappeared, confirming that my changes were working and the improvements were repeatable,As stated above changing these settings before reinstalling the program had no affect. After reinstallation they helped to solve the problem. I can't explain why that is true, though I have a theory.Would like to hear what others think. Rick

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Guest Stamatis

So, as with the previous user that I referred to in message #12 above, re-installation is the way to go when something like this happens?Stamatis

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