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LAdamson

Groundloop on taxiway

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When taxiing smaller aircraft they bounce so much that a grouondloop is not uncommon. Difficult to get a reasonably slow/smooth taxi speed.Any thoughts?

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Well, that sounds like a question they'd ask in one of my flight courses. Any way, I train in a Piper Warrior III and also do some Acro in a Decathlon, so both are relatively small aircraft. While the Decathlon is more susceptable to ground loop because of it's high wing and tail wheel configuration, we practice the same procedures for both aircraft. It has something to do with positioning the ailerons in the direction of the wind, while also while also pushing forward or pulling back on the yolk (depending on a headwind or tailwind.) So if you have problems in FS with groundloop, make sure autorudder is turned off so if you do position your ailerons in a certain direction, you don't turn the airplane that way because autocoordination is on. Hope this sheds some light on the subject.MaulWho Wants To Fly The Big Jets In & Out Of Chicago O'Hare...I DO! :-wave

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You probably figured this out by now, but MSFS doesn't simulate ground handling particularly well. One problem is that it takes waaaay too much thrust to overcome inertia and get rolling, but you have to back off the throttle very quickly to keep from taxiing too fast. I goose the gas just a little to get the wheels rolling, then back off to a fast walk for taxiing in GA aircraft.

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>You probably figured this out by now, but MSFS doesn't >simulate ground handling particularly well.It's possible to run into a few airports where the taxiway wants to simulate rough dirt, when supposeably paved, which translates into bouncing. But at most MSFS taxiways that I use, I don't find ground handling to be any problem at all. I use both a combination of rudder pedals and F11/F12 keys for differential braking. IMO----- it's using rudder pedals that make taxiing seem realistic or not. L.Adamson

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