June 11, 200520 yr Has this been solved in ASV? The bug in MS, that made the visibility jump from low to infinity when shifting through 9.999? Can a jump still occur in ASV when ascending through fog?/sebastianMore info at http://forums.avsim.net/dcboard.php?az=sho...14479&mode=full
June 11, 200520 yr Hi,We have tried to minimize this as much as possible, but it still may happen at times depending on the situation.Hope this helps,JimActiveSky Sales and Supporthttp://www.hifisim.com/images/asv_dev_team.jpg http://www.hifisim.com/images/asv_proud_supporter.jpg
June 11, 200520 yr >Hi,>>We have tried to minimize this as much as possible, but it>still may happen at times depending on the situation.Thanks for your honesty. Think I'll give it a try./sebastian
June 11, 200520 yr What specific settings would you recommend to minmize this effect? Thank you all for all your hard work on an amazing program!
June 11, 200520 yr Hi,Make sure overcast enhancement is on and that your frame rates are locked at a low enough level in FS04. If not, graphics start to drop off and the first textures dropped are clouds.Hope this helps,JimActiveSky Sales and Supporthttp://www.hifisim.com/images/asv_dev_team.jpg http://www.hifisim.com/images/asv_proud_supporter.jpg
June 16, 200520 yr Hi,No, I mean the upper frame limit; the value that gets modified when you use the Hardware Tab/Frame lock slider in FS04!!Hope this helps,JimActiveSky Sales and Supporthttp://www.hifisim.com/images/asv_dev_team.jpg http://www.hifisim.com/images/asv_proud_supporter.jpg
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