>I'm still not getting quite all of this compiling, binary,>CVS stuff. I haven't had time to read the documents, but I>will have time over the weekend, perhaps I will understand it>better then. Thanks for your help though. :DActually, it's quite simple: FlightGear is written in a language called C++, this language is NOT natively executed on a computer, rather it needs to be compiled into machine code for each supported platform.So whenever the C++ source code is modified, the FlightGear executable/binary needs to be recompiled, so that it is up to date with the latest source code. And the latest source code itself is always available via CVS, which is a central source code repository publicly accessible by anybody (read-only), access instructions can be found at www.flightgear.org ("CVS Resources").If you want to recompile FlightGear's source code, you need a so called compiler which will translate C++ source code into its machine code equivalents, so that the final executable can be built.So, whenever someone is speaking of new *source code* modifications, there is NO way to make use of these without an updated binary, which you can create yourself by getting a free compiler and using it to build FlightGear (and its dependencies). So, you do not really "install" a source code modification, rather you would download/update the (local) source code and re-compile it.
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>I'm still not getting quite all of this compiling, binary,>CVS stuff. I haven't had time to read the documents, but I>will have time over the weekend, perhaps I will understand it>better then. Thanks for your help though. :DActually, it's quite simple: FlightGear is written in a language called C++, this language is NOT natively executed on a computer, rather it needs to be compiled into machine code for each supported platform.So whenever the C++ source code is modified, the FlightGear executable/binary needs to be recompiled, so that it is up to date with the latest source code. And the latest source code itself is always available via CVS, which is a central source code repository publicly accessible by anybody (read-only), access instructions can be found at www.flightgear.org ("CVS Resources").If you want to recompile FlightGear's source code, you need a so called compiler which will translate C++ source code into its machine code equivalents, so that the final executable can be built.So, whenever someone is speaking of new *source code* modifications, there is NO way to make use of these without an updated binary, which you can create yourself by getting a free compiler and using it to build FlightGear (and its dependencies). So, you do not really "install" a source code modification, rather you would download/update the (local) source code and re-compile it.
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